Reading
- 1 Building Abstractions with Procedures
- 1.1 The Elements of Programming
- 1.1.1 Expression
- 1.1.2 Naming and the Environment
- 1.1.3 Evaluating Combination
- 1.1.4 Compound Procedure
- 1.1.5 The Substitution Model for Procedure Applicati
- 1.1.6 Conditional Expressions and Predicates
- 1.1.7 Example: Square Roots by Newton's Meth
- 1.1.8 Procedures as Black-Box Abstractio
- 1.2 Procedures and the Processes They Generate
- 1.2.1 Linear Recursion and Iteration
- 1.2.2 Tree Recursion
- 1.2.3 Orders of Growth
- 1.2.4 Exponentiation
- 1.2.5 Greatest Common Divisors
- 1.2.6 Example: Testing for Primality
- 1.3 Formulating Abstractions with Higher-Order Procedures
- 1.3.1 Procedures as Arguments
- 1.3.2 Constructing Procedures Using Lambda
- 1.3.3 Procedures as General Methods
- 1.3.4 Procedures as Returned Values
- 2 Building Abstractions with Data:w
- 2.1 Introduction to Data Abstraction
- 2.1.1 Example: Arithmetic Operations for Rational Numbers
- 2.1.2 Abstraction Barriers
- 2.1.3 What Is Meant by Data?
- 2.1.4 Extended Exercise: Interval Arithmetic
- 2.2 Hierarchical Data and the Closure Property
- 2.2.1 Representing Sequences
- 2.2.2 Hierarchical Structures
- 2.2.3 Sequences as Conventional Interfaces
- 2.2.4 Example: A Picture Language
- 2.3 Symbolic Data
- 2.3.1 Quotation
- 2.3.2 Example: Symbolic Differentiation
- 2.3.3 Example: Representing Sets
- 2.3.4 Example: Huffman Encoding Trees
- 2.4 Multiple Representations for Abstract Data
- 2.4.1 Representations for Complex Numbers
- 2.4.2 Tagged data
- 2.4.3 Data-Directed Programming and Additivity
- 2.5 Systems with Generic Operations
- 2.5.1 Generic Arithmetic Operations
- 2.5.2 Combining Data of Different Types
- 2.5.3 Example: Symbolic Algebra
- 3 Modularity, Objects, and State
- 3.1 Assignment and Local State
- 3.1.1 Local State Variables
- 3.1.2 The Benefits of Introducing Assignment
- 3.1.3 The Costs of Introducing Assignment
- 3.2 The Environment Model of Evaluation
- 3.2.1 The Rules for Evaluation
- 3.2.2 Applying Simple Procedures
- 3.2.3 Frames as the Repository of Local State
- 3.2.4 Internal Definitions
- 3.3 Modeling with Mutable Data
- 3.3.1 Mutable List Structure
- 3.3.2 Representing Queues
- 3.3.3 Representing Tables
- 3.3.4 A Simulator for Digital Circuits
- 3.3.5 Propagation of Constraints
- 3.4 Concurrency: Time Is of the Essence
- 3.4.1 The Nature of Time in Concurrent Systems
- 3.4.2 Mechanisms for Controlling Concurrency
- 3.5 Streams
- 3.5.1 Streams Are Delayed Lists
- 3.5.2 Infinite Streams
- 3.5.3 Exploiting the Stream Paradigm
- 3.5.4 Streams and Delayed Evaluation
- 3.5.5 Modularity of Functional Programs and Modularity of Objects
- 4 Metalinguistic Abstraction
- 4.1 The Metacircular Evaluator
- 4.1.1 The Core of the Evaluator
- 4.1.2 Representing Expressions
- 4.1.3 Evaluator Data Structures
- 4.1.4 Running the Evaluator as a Program
- 4.1.5 Data as Programs
- 4.1.6 Internal Definitions
- 4.1.7 Separating Syntactic Analysis from Execution
- 4.2 Variations on a Scheme -- Lazy Evaluation
- 4.2.1 Normal Order and Applicative Order
- 4.2.2 An Interpreter with Lazy Evaluation
- 4.2.3 Streams as Lazy Lists
- 4.3 Variations on a Scheme -- Nondeterministic Computing
- 4.3.1 Amb and Search
- 4.3.2 Examples of Nondeterministic Programs
- 4.3.3 Implementing the Amb Evaluator
- 4.4 Logic Programming
- 4.4.1 Deductive Information Retrieval
- 4.4.2 How the Query System Works
- 4.4.3 Is Logic Programming Mathematical Logic?
- 4.4.4 Implementing the Query System
- 5 Computing with Register Machines
- 5.1 Designing Register Machines
- 5.1.1 A Language for Describing Register Machines
- 5.1.2 Abstraction in Machine Design
- 5.1.3 Subroutines
- 5.1.4 Using a Stack to Implement Recursion
- 5.1.5 Instruction Summary
- 5.2 A Register-Machine Simulator
- 5.2.1 The Machine Model
- 5.2.2 The Assembler
- 5.2.3 Generating Execution Procedures for Instructions
- 5.2.4 Monitoring Machine Performance
- 5.3 Storage Allocation and Garbage Collection
- 5.3.1 Memory as Vectors
- 5.3.2 Maintaining the Illusion of Infinite Memory
- 5.4 The Explicit-Control Evaluator
- 5.4.1 The Core of the Explicit-Control Evaluator
- 5.4.2 Sequence Evaluation and Tail Recursion
- 5.4.3 Conditionals, Assignments, and Definitions
- 5.4.4 Runni ng the Evaluator
- 5.5 Compilation
- 5.5.1 Structure of the Compiler
- 5.5.2 Compiling Expressions
- 5.5.3 Compiling Combinations
- 5.5.4 Combining Instruction Sequences
- 5.5.5 An Example of Compiled Code
- 5.5.6 Lexical Addressing
- 5.5.7 Interfacing Compiled Code to the Evaluator