模仿探探的卡片流交互控件
- 通过CocoaPods安装:
pod 'CardView'
- 手动导入:
- 把CardView文件夹内的所有文件拖入工程
- 导入主要文件:#import "CardView"
CardView.h CardItemView.h
控件模仿了tableview的数据源和代理方法,以及tableviewcell的缓存池逻辑
#import <UIKit/UIKit.h>
#import "CardItemView.h"
@class CardView;
@protocol CardViewDelegate <NSObject>
@optional
/** 点击了第几个itemView*/
- (void)cardView:(CardView *)cardView didClickItemAtIndex:(NSInteger)index;
@end
@protocol CardViewDataSource <NSObject>
@required
/** 一共有多少个CardItemView对象*/
- (NSInteger)numberOfItemViewsInCardView:(CardView *)cardView;
/** 返回第几个CardItemView的对象*/
- (CardItemView *)cardView:(CardView *)cardView itemViewAtIndex:(NSInteger)index;
/** 要求请求更多数据*/
- (void)cardViewNeedMoreData:(CardView *)cardView;
@optional
- (CGSize)cardView:(CardView *)cardView sizeForItemViewAtIndex:(NSInteger)index;
@end
@interface CardView : UIView
/** 数据源*/
@property (nonatomic, weak) id <CardViewDataSource> dataSource;
/** 代理*/
@property (nonatomic, weak) id <CardViewDelegate> delegate;
/** 获取标识符的CardItemView对象*/
- (CardItemView *)dequeueReusableCellWithIdentifier:(NSString *)identifier;
/** 删除第一个CardItemView对象 是否从左侧*/
- (void)deleteTheTopItemViewWithLeft:(BOOL)left;
/** 重载视图*/
- (void)reloadData;
@end
#import <UIKit/UIKit.h>
@class CardItemView;
@protocol CardItemViewDelegate <NSObject>
/** itemView从父视图移除*/
- (void)cardItemViewDidRemoveFromSuperView:(CardItemView *)CardItemView;
/** item移动了多少角度,是否有动画*/
- (void)cardItemViewDidMoveRate:(CGFloat)rate anmate:(BOOL)anmate;
@end
@interface CardItemView : UIView
/** 代理*/
@property (weak, nonatomic) id<CardItemViewDelegate> delegate;
/** 标识符*/
@property (nonatomic, readonly, copy) NSString *reuseIdentifier;
/** 初始化视图*/
- (void)initView;
/** 初始化视图,绑定标识符*/
- (instancetype)initWithReuseIdentifier:(NSString *)reuseIdentifier;
/** 从父视图移除,是否从左侧*/
- (void)removeWithLeft:(BOOL)left;
@end
继承于CardItemView即可进行自定义的卡片流定制
为了优化内存,建立了缓存池,默认同时显示4个CardItemView对象。
@property (copy, nonatomic) NSMutableDictionary *reuseDict;
同时最多只有屏幕上可见的CardItemView对象存在内存中,可允许多个不同reuseIdentifier的CardItemView对象进行缓存调用,当第一个CardItemView对象从视图上移除时,依然会保存在缓存池字典中,同时调用
- (CardItemView *)cardView:(CardView *)cardView itemViewAtIndex:(NSInteger)index;
去获取最后个CardItemView对象,加入在视图显示中。
默认从最后提前5张调用datasource方法,类似于tableview的上拉加载
- (void)cardViewNeedMoreData:(CardView *)cardView;
动画原理,在CardItemView上添加了UIPanGestureRecognizer,根据拖拽手势的action方法@selector(panGestHandle:)
反馈的拖拽情况,来判断CardItemView对象应该旋转多少角度,是否应该从父视图移除。
- (void)panGestHandle:(UIPanGestureRecognizer *)panGest {
if (panGest.state == UIGestureRecognizerStateChanged) {
CGPoint movePoint = [panGest translationInView:self];
_isLeft = (movePoint.x < 0);
self.center = CGPointMake(self.center.x + movePoint.x, self.center.y + movePoint.y);
CGFloat angle = (self.center.x - self.frame.size.width / 2.0) / self.frame.size.width / 4.0;
_currentAngle = angle;
self.transform = CGAffineTransformMakeRotation(-angle);
[panGest setTranslation:CGPointZero inView:self];
if ([self.delegate respondsToSelector:@selector(cardItemViewDidMoveRate:anmate:)]) {
CGFloat rate = fabs(angle)/0.15>1 ? 1 : fabs(angle)/0.15;
[self.delegate cardItemViewDidMoveRate:rate anmate:NO];
}
} else if (panGest.state == UIGestureRecognizerStateEnded) {
CGPoint vel = [panGest velocityInView:self];
if (vel.x > 800 || vel.x < - 800) {
[self remove];
return ;
}
if (self.frame.origin.x + self.frame.size.width > 150 && self.frame.origin.x < self.frame.size.width - 150) {
[UIView animateWithDuration:0.5 animations:^{
self.center = _originalCenter;
self.transform = CGAffineTransformMakeRotation(0);
if ([self.delegate respondsToSelector:@selector(cardItemViewDidMoveRate:anmate:)]) {
[self.delegate cardItemViewDidMoveRate:0 anmate:YES];
}
}];
} else {
[self remove];
}
}
}
根据CardItemView对象的下标index来调整每个卡片不同的frame来体现卡片的层叠感。
CGSize size = [self itemViewSizeAtIndex:index];
[self insertSubview:itemView atIndex:0];
itemView.tag = index+1;
itemView.frame = CGRectMake(self.frame.size.width / 2.0 - size.width / 2.0, self.frame.size.height / 2.0 - size.height / 2.0, size.width, size.height);