This project is open to anyone in the Melty Sluice Discord server!
Ask me to add you as a contributer to the repository and submit a PR!
If you're not comfortable with Git, work in a separate scene, then upload that scene and any associated resources in a ZIP archive to the Discord thread. A programmer will bring it into the project when they get around to it.
Upload a PNG of your graphic to the Discord thread! A programmer will bring it into the project when they get around to it.
Upload a WAV of your song to the Discord thread (256kbps OGG also fine for music but not for sound effects). A programmer will bring it into the project when they get around to it.
Resource Type | Guidelines |
---|---|
Sprites/Textures | PNG |
Character Spritesheets | See below. |
Music | 256kbps OGG |
Sound Effects | WAV |
Specifications:
- PNG format
- 3 columns and 4 rows of frames
- Every frame should be the same size, but that size is arbitrary
- The order of frames must match the sheet below
- Each row is the character walking in a different direction
- The frames will be played back in the order 1, 2, 3, 2 in a loop
- The middle frame (2) is shown when the character is standing still
- The top row faces right
- The 2nd row faces up
- The 3rd row faces left
- The bottom row faces down
- The spritesheet should have a transparent background
- The background of the example is opaque but that's just for readability
- Don't stretch your spritesheet for chunkier pixels - this is done in Godot
- The example is stretched but that's just for readability