Kotlin gamedev code samples
This is a simple cellular automata that simulates burning forest.
Interface: colorful CI
This is a Finite State Automata example with Mario represented as a stack-based FSM.
Interface: plan CI
This is an implementation of the John Conway's Game of Life.
Interface: colorful CI
This module features two implementations of a tic tac toe that use the minimax algorithm. One is just the minimax, and the second one features alpha-beta prunning.
Interface: plain CI
This is a simple 1D cellular automata.
Interface: colorful CI