- QB / QBX / OX / ESX Support
- Rob local NPCs
- Secure checks preventing spam, robbing animals, robbing spawned peds from resources, etc
- Sets 'robbed' statebag on peds once they are robbed / run away / fight back, preventing them from being robbed again
- Required cop count, or zero
- Min / max payouts
- Blacklisted jobs
- Set jobs can not rob locals
- Random Chances
- Chance police are called when NPC is robbed
- Chance ped has NO cash on them when robbed
- Chance the ped decides to flee or beat your ass before or after robbing them, rather than surrendering
- If ped fights back, random chance they have a weapon, random weapon is chosen from the config
- Chance to receive items from peds pocket
- Animations
- Ped puts hands up, then surrenders
- Player does a 'robbing' animation
- Ped does animation to get up and flee
- Easy configurations
- Open function for adding money
- Open function for adding items (use any inventory)
- Open function for any dispatch