Pinned Repositories
ActionRPGGame
Unreal Engine 4 Action RPG type game starter kit.
Deep-Learning-
Deep learning algorithms written in TensorFlow
django-cms
The easy-to-use and developer-friendly CMS
Eclipse
Eclipse-based IDE for MoSync
EcstasyMotion
Ecstasy Motion Client Repository (with 30 Day Trial)
fbx-conv
Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
gcc
GCC backend for MoSync
recastdetour
Recast/Detour - Fork of https://code.google.com/p/recastnavigation/
Uebergame
muzaheed57's Repositories
muzaheed57/recastdetour
Recast/Detour - Fork of https://code.google.com/p/recastnavigation/
muzaheed57/ActionRPGGame
Unreal Engine 4 Action RPG type game starter kit.
muzaheed57/Deep-Learning-
Deep learning algorithms written in TensorFlow
muzaheed57/django-cms
The easy-to-use and developer-friendly CMS
muzaheed57/fbx-conv
Command line utility using the FBX SDK to convert FBX/Collada/Obj files to a custom text/binary format for static, keyframed and skinned meshes.
muzaheed57/HeliumRain
HELIUM RAIN - Full sources for Helium Rain, a realistic space opera using Unreal Engine 4
muzaheed57/IPS-Lite-for-T3D
An advanced particle system featuring GraphEmitters and MeshEmitters. This is the free version of the IPS a Pro version is being developed.
muzaheed57/knights
An experimental RPG using Torque 3D.
muzaheed57/MoSync
Cross-Platform SDK for mobile phones
muzaheed57/MoSyncBuildSystem
A set of Jenkins configurations and jobs for building complete MoSync SDK and Reload packages
muzaheed57/OneSignal
A plugin for Unreal Engine 4 that integrates the OneSignal SDK.
muzaheed57/RakNet
RakNet is a cross platform, open source, C++ networking engine for game programmers.
muzaheed57/recastnavigation
Navigation-mesh Toolset for Games
muzaheed57/Reload
MoSync Reload, Live Mobile HTML5 programming platform
muzaheed57/simple-online-leaderboard
An online leaderboard running on Google App Engine
muzaheed57/t3d-bones
A truly skeletal starter/learning project for Torque 3D.
muzaheed57/T3DTerrainMaster
Terrain Master resource for T3D
muzaheed57/Torque2D
MIT Licensed Open Source version of Torque 2D from GarageGames
muzaheed57/Torque3D
MIT Licensed Open Source version of Torque 3D from GarageGames
muzaheed57/TorqueMasterServer
UDP master server for Torque Game Engine
muzaheed57/UE-Testing
A test UE project set up for working out testing
muzaheed57/UE4-Plugin-SideBySide
muzaheed57/UE4_AnimGraphNode_Project_Template
This Project serves as an example for creating a proper custom AnimGraph Node inside UE4 that will work in Packaged Builds
muzaheed57/UE4_CustomAnimGraphNode_Plugin_Template
This serves as a template for how you would incorporate Custom AnimGraph Nodes inside of a Plugin.
muzaheed57/UE4PythonScriptSample
muzaheed57/ue4snippets
Visual Studio snippets for Unreal Engine C++ based projects.
muzaheed57/Uebergame-1
Uebergame code repository
muzaheed57/UEBuildValidator
Build validator for Unreal Engine 4.
muzaheed57/UnityThirdPersonTutorial
Sample project showing third person camera behavior and Mecanim animations
muzaheed57/VirtualAppPlugin
This Virtual Plugin is used in conjunction with the Virtual App to transmit and receive data over IP between the device and PC. The only user input required in the app is the IP address of the PC.