A tool to automatically modify Azurlane scripts and generate several modified scripts, a.k.a modded scripts to obtain unfair gameplay.
You can grab the binary from the releases page, also take a look at Azurlane-LuaHelper if you want to do it manually.
- Python 3.0 or newer
- NET Framework 3.5 or newer
Open Azurlane.exe
and select Azurlane AssetBundle file named scripts, or by command Azurlane.exe <path-to-scripts>
You can obtain Azurlane AssetBundle file named scripts from:
- Japan: Android/data/com.YoStarJP.AzurLane/files/AssetBundles
- China (bilibili): Android/data/com.bilibili.azurlane/files/AssetBundles
- Korean: Android/data/com.txwy.and.blhx/files/AssetBundles
$ azurlane scripts-jp
[+] Copying AssetBundle to temp workspace...<done>
[+] Decrypting and Unpacking AssetBundle...<done>
[+] Decrypting and Decompiling Lua...1/3...2/3...3/3...<done>
[+] Cloning Lua and AssetBundle...1/6...2/6...3/6...4/6...5/6...6/6...<done>
[+] Rewriting Lua...1/6...2/6...3/6...4/6...5/6...6/6...<done>
[+] Recompiling and Encypting Lua...1/6...2/6...3/6...4/6...5/6...6/6...<done>
[+] Repacking and Encrypting AssetBundle...1/6...2/6...3/6...4/6...5/6...6/6...<done>
[+] Copying all modified AssetBundle to original location...1/6...2/6...3/6...4/6...5/6...6/6...<done>
[+] Cleaning...
Everything is ok, we're done.
Press any key to exit.