Corvid (ˈkɔrvəd)
Convert levels from various Quake-based engines to other level and model formats (work in progress).
Supported engines/games and entity/geometry/asset types.
- Source engine
- Brushes
- Models
- Displacements
- Alpha values
- Rope entities
- Lights
Planned entities asset types
- Source Engine
- Materials (tested, needs implementing)
- Models (tested, needs implementing)
- Decals and overlays
- Spotlights (current implementation is wonky)
- Sprites
Engines planned to be supported in the future
- IW Engine (CoD2, CoD4, CoDWaW)
- id Tech 2 (Quake, Quake II)
- id Tech 3 (Quake III Arena)
- GoldSrc Engine (Half-Life)