mzandvliet
Multidimensional cartographer. Game & simulation dev at Frantic Waltz. VP @semf-nexus Previously made Volo Airsport and The Aurora Wager as Ramjet Anvil.
Frantic WaltzNetherlands
Pinned Repositories
AutomaticDifferentiationPractice
Figuring out how to write automatic differentiation in C#/Unity/Burst, for machine learning and simulation purposes.
AzureKinectJam
Toy project for experimenting with the Azure Kinect
BurstRender
Toying with some rendering algorithms on the cpu
RainworldModLoader
Proof of concept Rainworld Mod Loader
RamjetProfiler
A custom profiler for Unity3d
SpaceWarp
Playing with DistanceField Raymarching as Post Effect in Unity3d
UnityFixedPoint
Using Roslyn to generate code for rings of fixed point number types
VoloAirsport
Open source release of wingsuiting and basejumping simulator Volo Airsport
mzandvliet's Repositories
mzandvliet/VoloAirsport
Open source release of wingsuiting and basejumping simulator Volo Airsport
mzandvliet/UnityFixedPoint
Using Roslyn to generate code for rings of fixed point number types
mzandvliet/RainworldModLoader
Proof of concept Rainworld Mod Loader
mzandvliet/SpaceWarp
Playing with DistanceField Raymarching as Post Effect in Unity3d
mzandvliet/BurstRender
Toying with some rendering algorithms on the cpu
mzandvliet/AutomaticDifferentiationPractice
Figuring out how to write automatic differentiation in C#/Unity/Burst, for machine learning and simulation purposes.
mzandvliet/AzureKinectJam
Toy project for experimenting with the Azure Kinect
mzandvliet/RigidbodySync
A prototype for Volo Airsport multiplayer networking code, done in 2016 with Frank Versnel.
mzandvliet/RustSDLExperiment
A Simple Software Renderer in Rust + SDL
mzandvliet/UnityTemplateProject
Just contains the stuff I need, nothing more, nothing less.
mzandvliet/WingsuitArcadePrototype
Jammed on this for about a week waaaay back in 2011 or so, with Jarno Cordia and others from a company called Koelstof. Someone requested it recently, so here it is. Enjoy!
mzandvliet/Azure-Kinect-Sensor-SDK
A cross platform (Linux and Windows) user mode SDK to read data from your Azure Kinect device.
mzandvliet/BDC-Curves
Bezier De Casteljau curves
mzandvliet/BurstDynamics
I try some physics engine stuff in Burst
mzandvliet/c3p0
2014-era Java Bitstamp Trading Platform
mzandvliet/Compute-Terrain
Messing around with Compute Shaders and possibly the new Job System later
mzandvliet/CuriousFingers
Short projects with some students at ArtEZ University, using 3D Scanned Data & Unity Animation Rigging
mzandvliet/ExampleUnityPackage
Quick example of how you can create your own Unity packages for sharing code between projects
mzandvliet/Furst
Can you use F# to write Burst jobs and ECS code in Unity?
mzandvliet/GPU-GEMS-2D-Fluid-Simulation
2D fluid simulation in Unity
mzandvliet/NeuroToy
My playground for machine learning in Unity
mzandvliet/obsidian-tools
mzandvliet/ObsidianTools
Some tools for managing and cleaning my personal Obsidian knowledge database
mzandvliet/ProcessingSVG
Toying with Processing.org, exporting SVG files
mzandvliet/PUN-SpaceRocks
mzandvliet/Sympy-Bezier
First steps using Sympy to work out mathematical problems
mzandvliet/UnityPlugControlTest
Goofing around with Buttplug.io platform, figuring out the way I want to work with it.
mzandvliet/WaveletsPrimer
Wavelet things
mzandvliet/WavePropGraphics
mzandvliet/Xortegers
A toy program that laterally packs uint values into arrays, and ripple-carries for addition.