This is a project for a Master thesis, built upon the Prototype of HieroQuest from the TUM student Daniel Fedh. It is a riddle game for Egyptian hieroglyphs built in Unity3D. Website: http://home.in.tum.de/~beckmann/ Patch Notes: v 1.8: Reorderd and commeted a lot of scripts. v 1.7: Fixed bug that boat resets wood planks. Wall bug fixed, for canyon. Rewritten some hints to be more helpful. v 1.6: Fixed a bug, which allowed dropping items in placed, which glitched them through objects. Saved positions of dropped items.