Issues
- 1
- 4
Uncaught ReferenceError: arguments is not defined
#201 opened by JaimieVos - 4
- 3
Add note in README about the c-frame fork
#206 opened by vincentfretin - 1
- 2
Can't change Ammo driver friction coefficient
#198 opened by AnaCoda - 9
gltf model model does not get parsed
#196 opened by wilsonXo - 7
Cannot install using package managers
#199 opened by mpace965 - 21
Broken in A-Frame 1.2.0
#187 opened by crcdng - 0
Hull orientation and position incorrect.
#204 opened by piebaker - 1
Ammo bounce
#203 opened by lijualivenow - 4
Current NPM verison can no longer be installed, but the fix is in master. Please cut a release
#202 opened by wmurphyrd - 1
- 4
Hitting crash in A-Frame Physics System (maybe when switching between kinematic & dynamic?)
#197 opened by diarmidmackenzie - 1
- 2
Cannon.js repository not found when trying to install aframe-physics-system using npm
#193 opened by NVFedorov - 4
should do a 4.0.2 release
#170 opened by MignonBelongie - 7
- 0
Cannon.js raycast vehicle support
#191 opened by dunak-debug - 0
- 1
Getting the impulse force from a collision? (Ammo)
#188 opened by vtrykoz - 1
- 3
Entities are not affected by physics when they contain text attributes or child text entities
#181 opened by radicalappdev - 0
- 2
THREE deprecation warning for a function in tick() has caused my entire OS to crash.
#183 opened by kylebakerio - 0
got error in console that may be of interest
#182 opened by kylebakerio - 1
- 2
ammo-shape offset and halfExtents seemingly not updating even after setting values
#177 opened by msub2 - 0
- 1
Animated GLTF models issue
#179 opened by netgfx - 8
I'm trying to commute debug mode dynamically (I have a use case for this). After modiying I can check physics="debug:false" in DOM but it has no effect (the debug is still active).
#166 opened by palvim - 2
question : floating bubble physic
#163 opened by arthurmougin - 6
bug? removeComponent 'dynamic-body' doesn't clean dependent component 'velocity' well
#159 opened by ooatom - 1
Cones have Inverted physics
#160 opened by VGBoy - 8
Spring constraint with ammo driver not working
#171 opened by kfarr - 2
- 11
Errors when Importing NPM package version of Aframe-physics-system via Webpack
#151 opened by Petroochio - 2
- 0
- 1
Physics - Gravity in ammo driver not working?
#139 opened by smurfer - 3
- 4
- 2
Make the fired balls go through a Crosshairs/Aimer
#156 opened by knightMash - 1
remove shape2mesh and use debug cannon-es-debugger
#152 opened by arpu - 3
ammo.js driver and build issues
#149 opened by hayden2114 - 1
- 1
Sound fx on collision not working
#142 opened by StephanRodriguez - 0
removeChild fails to remove all bodies from an entity
#146 opened by pookage - 2
No way to prevent body collisions
#150 opened by interstates21 - 3
use cannon-es maintained cannonjs fork
#143 opened by arpu