Pinned Repositories
aten
Easy, simple path trace renderer.
atrbvh
Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"
bvh
BVH STAR in Japanese
CUDA-Path-Tracer
GPU-accelerated path tracer
GPU-path-tracing-tutorial-4
Optimised BVH traversal + HDRI environment mapping
HVVR
Hierarchical Visibility for Virtual Reality which implements a hybrid CPU/GPU ray-caster, suited for real time rendering of effects such as lens distortion.
izanagi
Multiplatform graphics application(like game) development library
makeitso
Converts Visual Studio solutions to Linux gcc makefiles
mojoshader
MojoShader is a library to work with Direct3D shaders on alternate 3D APIs and non-Windows platforms.
trials
nackdai's Repositories
nackdai/aten
Easy, simple path trace renderer.
nackdai/makeitso
Converts Visual Studio solutions to Linux gcc makefiles
nackdai/izanagi
Multiplatform graphics application(like game) development library
nackdai/trials
nackdai/atrbvh
Implementation for "Bounding Volume Hierarchy Optimization through Agglomerative Treelet Restructuring"
nackdai/bvh
BVH STAR in Japanese
nackdai/CUDA-Path-Tracer
GPU-accelerated path tracer
nackdai/GPU-path-tracing-tutorial-4
Optimised BVH traversal + HDRI environment mapping
nackdai/HVVR
Hierarchical Visibility for Virtual Reality which implements a hybrid CPU/GPU ray-caster, suited for real time rendering of effects such as lens distortion.
nackdai/mojoshader
MojoShader is a library to work with Direct3D shaders on alternate 3D APIs and non-Windows platforms.
nackdai/q2vkpt
Real-time path tracer VKPT integrated into q2pro Quake 2 client.
nackdai/vscoderemotetemplate
vscode remote dev container template