/DynamicPenetrationForGames

Tools that assist with penetration in the Unity Engine.

Primary LanguageShaderLabMIT LicenseMIT

DynamicPenetrationForGames

Tools that assist with penetration in the Unity Engine.

Requirements

This technology relies on Amplify Shader Editor to function. If you don't have it then this is very difficult, if not impossible, to use!

Installation

First, install dependencies:

  • https://github.com/naelstrof/com.naelstrof.splines.git
  • https://github.com/naelstrof/UnityJigglePhysics.git#upm

then, finally

  • https://github.com/naelstrof/DynamicPenetrationForGames.git#upm

Alternatively you can install it by git-cloning manually into the Packages folder, since git permissions are wonky with private repos.