Pinned Repositories
ccm-augmented-reality
The Unity/Vuforia component of Comic-Con Museum's Virtual Museum.
Brickhack
A literal interpretation of the Brickhack 4 hackathon. Made with Unity.
brickhack-2
A puzzle-platformer developed for Brickhack V using Unity 3D.
DimEngine
A rendering/physics engine developed in DirectX 11, featuring recursive portals to simulate non-Euclidean geometry.
dxr-falcor
Basic DirectX Ray Tracing application using NVIDIA's Falcor framework
lms
A community library based on Ethereum blockchain, implemented using Solidity and Truffle
pubsub
A Publish/Subscribe system developed in Java.
raytracer
A work-in-progress ray tracer built in C++.
solidity-sha3
Solidity sha3 in Javascript.
token-weighted-voting
Solidity implementation of Token-weighted Voting for a Decentralized Organization
nalinranjan's Repositories
nalinranjan/brickhack-2
A puzzle-platformer developed for Brickhack V using Unity 3D.
nalinranjan/token-weighted-voting
Solidity implementation of Token-weighted Voting for a Decentralized Organization
nalinranjan/Brickhack
A literal interpretation of the Brickhack 4 hackathon. Made with Unity.
nalinranjan/DimEngine
A rendering/physics engine developed in DirectX 11, featuring recursive portals to simulate non-Euclidean geometry.
nalinranjan/dxr-falcor
Basic DirectX Ray Tracing application using NVIDIA's Falcor framework
nalinranjan/lms
A community library based on Ethereum blockchain, implemented using Solidity and Truffle
nalinranjan/pubsub
A Publish/Subscribe system developed in Java.
nalinranjan/raytracer
A work-in-progress ray tracer built in C++.
nalinranjan/solidity-sha3
Solidity sha3 in Javascript.
nalinranjan/trace-ray-hs
Simple multi-threaded ray tracer in Haskell
nalinranjan/stonehenge
A simplified interpretation of Stonehenge with primitive objects, made with OpenGL and its Python bindings. Final project for CSCI-610 (Foundations of Computer Graphics) at Rochester Institute of Technology.
nalinranjan/toot-oriole
nalinranjan/urlserver