This repo includes Project Structure Best Practices and C# Coding Standards for Unity.
Getting Started
- Download this repo (*.zip or *.git)
- Download the Unity Editor
- Open this repo in the Unity Editor
- Enjoy
This Unity Project is featured in the following YouTube video playlist.
Unity Game Dev - In 3 Mins |
---|
This project is a living template. It showcases the best practices and coding standards for many common workflows.
Includes Templates For ...
- Git Repo - Structure, .gitignore, ReadMe.md
- Scene Hiearchy Window - Structure
- Project Window - Structure
- Inspector Window - ReadMe.asset
- Runtime Coding
- Editor Coding
- Unit Testing
Documentation
ReadMe.md
- The primary documentation for this repoUnity/Assets/Documentation/ReadMe.asset
- Select this asset in Unity to get started
Configuration
Unity Target
- Standalone MAC/PCUnity Version
- Use this VersionUnity Rendering
- Standard Render Pipeline (SRP)Unity Aspect Ratio
- Game View 10x16
Structure
Unity/
- Open this folder in the Unity EditorUnity/Assets/Scenes/
- Open any Scene. Press 'Play'!
Dependencies
Various
- Already included via Unity Package Manager as this Version
Employing an organized project structure is beneficial to your project and your team.
Scope:
- Folder Structure
- Folder Naming
- File Naming
Benefits:
- Consistency — The project structure has consistency in presentation regardless of team location, spoken language, or individual programmers.
- Maintenance — Consistent project structure will aid readability. Readability helps new and existing programmers revisit the code base for fixes and improvements.
- Communication — Developers more implicitly understand each other in written and verbal communication.
Coding standards define a programming style.
See the repo's C# Templates for more info.
Employing organized coding standards is beneficial to your project and your team.
Scope:
- Naming Conventions
- File Naming and Organization
- Formatting and Indentation
- Comments and Documentation
- Classes, Functions and Interfaces
- Testing
Benefits:
- Code Integration
- Team Member Integration
- Maintenance
- Uniform Problem Solving
- Minimizes Communication
- Minimizes Performance Pitfalls
- Saves Money Due to Less Man Hours
- Samuel Asher Rivello's Medium Article - Unity — Project Structure Best Practices
- Samuel Asher Rivello's Medium Article - Unity — C# Coding Standards
- Samuel Asher Rivello
- Over 23 years XP with game development (2023)
- Over 10 years XP with Unity (2023)
- Twitter - @srivello
- Resume & Portfolio - SamuelAsherRivello.com
- Git - Github.com/SamuelAsherRivello
- LinkedIn - Linkedin.com/in/SamuelAsherRivello <--- Say Hello! :)