/UnityInfrared

This GPU shader mimics images from IR cameras.

Primary LanguageShaderLab

Unity Infrared Shader

Screenshot

This GPU shader mimics images from IR cameras. It allows you to specify the temperature range of each scene object, and use a texture to show temperature variations. Manipulation of each objects temperature range allows heat up and cool down effects. Shaders are managed by C# scripts that are easy to communicate with from your own code.

Contents of this projects should be placed in a folder called Infrared within your Assets folder.