Pinned Repositories
1-1-3
music viz
a-trip-through-the-graphics-pipeline-book
📕 A clone of @rygorous series of posts on the graphics pipeline.
AI-Arts-NOW
Taking an online course about using machine learning to empower the creativity. Computational Arts, ml5.js, CNN/RNN/GAN, etc
AlpacaRenderer
光栅化软渲染器
Animation-Texture-Baker
Bake Legacy Animations into Textures. Targeting ECS
anime
JavaScript animation engine
CCI-Advanced-Project
A Set of Machine Learning Approaches for the Dunhuang Mogao Grottoes Mural Conversation
CCI-Coding2-FinalProject-HeyBoy
The final Project for CCI-S2-Coding2-Final-Project.
nannz's Repositories
nannz/CCI-Advanced-Project
A Set of Machine Learning Approaches for the Dunhuang Mogao Grottoes Mural Conversation
nannz/BookContainer
旨在学习,共同进步。
nannz/CasualPRT
Precomputed Radiance Transfer Global Illumination in Unity URP
nannz/AOIT-Update
Adaptive Order Independant Transparency Sample
nannz/Awesome-Game-Analysis
a comprehensive collection of video game tech analysis resources
nannz/Classic-Sponza
Unity remaster of the classic Sponza scene.
nannz/ComputeShaderDemo
nannz/ea-cpp-ml-intro
C++ ML Intro
nannz/filament
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
nannz/GAMES202homework
主要是学习闫老师的GAMES202高质量实时渲染完成的大作业
nannz/GAMES202HW
GAMES202 homework
nannz/GAMES_101_202_Homework
GAMES101、GAMES202 HW
nannz/GDC23_PracticalMobileRendering
Demo for Practical High-Performance Rendering on Mobile Platforms (GDC 2023)
nannz/Graphics-Raycast
GPU-based raycaster for Unity
nannz/LearnUnityShader
记录学习Unity Shader过程中实现过的一些Demo。
nannz/NotionNext
使用 NextJS + Notion API 实现的,支持多种部署方案的静态博客,无需服务器、零门槛搭建网站,为Notion和所有创作者设计。 (A static blog built with NextJS and Notion API, supporting multiple deployment options. No server required, zero threshold to set up a website. Designed for Notion and all creators.)
nannz/realism-effects-s-s-g-i
SSGI, Motion Blur, TRAA - effects to enhance your three.js scene's realism
nannz/ReferenceFinder
这是一个用来查找资源引用和依赖的插件,通过缓存来保存资源间的引用信息,通过树状结构直观的展示。
nannz/ToyRenderPipeline
Custom deferred render pipeline with Unity SRP(Scriptable Render Pipeline)
nannz/unity-editor-icons
nannz/unity-geometry-grass-shader
A Geometry shader written for Unity's build-in Render Pipeline
nannz/UnityCsReference
Unity C# reference source code.
nannz/UnityCustomShaderGUI
Custom Unity Shader GUI
nannz/UnityFurShader
🐈 Fur shader for Unity.
nannz/UnityRayTracingGem
💎 Ray tracing gem shader for Unity
nannz/UnityURP-MobileScreenSpacePlanarReflection
Reusable RendererFeature of MobileScreenSpacePlanarReflection
nannz/UnityVolumeCloud
Unity volumetric cloud
nannz/URP_ASE_Tutorial
Amplify Shader Editor Tutorial with Universal Render Pipeline
nannz/usd-unity-sdk
Integration of Pixar's Universal Scene Description into Unity
nannz/VertexAnimation
Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.