/pretty6502

A pretty printer for 6502, Z80, CP1610, TMS9900, and 8088 assembler code

Primary LanguageCBSD 2-Clause "Simplified" LicenseBSD-2-Clause

Pretty6502 v0.7 by Oscar Toledo G. http://nanochess.org/

Executables provided for Mac OS X and Windows.

Usage:
    pretty6502 [args] input.asm output.asm

It's recommended to not use same output file as input,
even if possible because there is a chance (0.0000001%)
that you can DAMAGE YOUR SOURCE if Pretty6502 has
undiscovered bugs.

Arguments:
    -s0       Code in four columns (default)
              label: mnemonic operand comment
    -s1       Code in three columns
              label: mnemonic+operand comment

    -p0       Processor unknown.
    -p1       Processor 6502 + DASM syntax (default)
    -p2       Processor Z80 + tniASM syntax
    -p3       Processor CP1610 + as1600 syntax (Intellivision)
    -p4       Processor TMS9900 + xas99 syntax (TI-99/4A)
    -p5       Processor 8086 + nasm syntax
    -p6       Processor 65c02 + ca65 syntax

    -m8       Start of mnemonic column (default)
    -o16      Start of operand column (default)
    -c32      Start of comment column (default)

    -t8       Use tabs of size 8 to reach column
    -t0       Use spaces to align (default)

    -a0       Align comments to nearest column
    -a1       Comments at line start are aligned
              to mnemonic (default)

    -n4       Nesting spacing (can be any number
              of spaces or multiple of tab size)

    -l        Put labels in its own line

    -dl       Change directives to lowercase
    -du       Change directives to uppercase
    -ml       Change mnemonics to lowercase
    -mu       Change mnemonics to uppercase

Assumes all your labels are at start of line and there is space
before mnemonic.

Accepts any assembler file where ; means comment
[label] mnemonic [operand] ; comment


>> ATTENTION <<

Do you would like to learn to program 6502 assembler and
creating Atari 2600 games? It is possible with my newest book
Programming Games for Atari 2600.

Now available from Lulu:

  Paperback
    https://www.lulu.com/shop/oscar-toledo-gutierrez/programming-games-for-atari-2600/paperback/product-pq9dg4.html

  Hardcover
    https://www.lulu.com/shop/oscar-toledo-gutierrez/programming-games-for-atari-2600/hardcover/product-n8z9r6.html

 eBook
    https://nanochess.org/store.html

These are some of the example programs documented profusely
in the book:

  * Game of Ball.
  * Wall Breaker.
  * Invaders.
  * The Lost Kingdom.
  * Diamond Craze.