This is/was for a game jam running from July 12th to July 19th. The theme is 0 Days Since Last Accident, with a secondary optional restriction of Day and Night. It’s a Godot 4 web game; you can play it on GitHub Pages by clicking the link in the description.
I’m doing daily livestreams of my progress over on YouTube.
In this game, I’m interpreting that as you’re trying to get deeper and deeper into a secret spooky government research facility, and you do that by triggering a number of unfortunate ""accidents"" that happen to the occupants that allow you to get further in and discover The Secret at the heart of The Dark Machine.
The game plays as a kind of hyperviolent The Incredible Machine in which you have to use available parts and environmental conditions to set up what are essentially traps for the unfortunate denizens of this secret base.
I’m not sure if it’ll work, but we’ll see!
