MILKMOD LMAOAOAOAOOAO
tysm to SechsMenu devs for stolen code and my good friend alex for the name lmao
so you're better off compiling this instead.
this is gunna be personal branded,Project Structure
api/
contains some basic example of how I'd make REST api callsbackend/
all features that should be ran in a loop are in here sorted by categorygui/
includes everything related to UI elementshooks/
function hooksnative_hooks/
hooks to natives, currently not implementedservices/
service files to interact and maintain stuffutil/
general utility functions to keep code as compact and as much in one place as possible
Features
Below is an list of features that I believe are notable to this menu.
- Return Native spoofing
- Custom settings with deep compare if changes were made include auto saving
- Clear and well structured source code
- Includes a thread pool to queue tasks that shouldn't block the game thread, very similar to fiber pool
- Updated natives.hpp from https://nativedb.pieceof.art/natives
- Includes basic code samples to interact with an api
- ReClass.NET structures implemented, accessible from a global called g_local_player defined in
common.hpp