/gideros_adcolony_ios

AdColony IOS plugin for Gideros

Primary LanguageObjective-C

AdColony iOS Plugin for Gideros

AdColony iOS plugin for Gideros

Installation

  1. Add adcolony.mm to your XCode project
  2. Download latest AdColony SDK (this plugin is tested on version 2.0.1.29)
  3. Add AdColonyPublic.h and libAdColony.a from SDK to your XCode project
  4. Add frameworks:
  • AdSupport (set it to optional)
  • CoreMedia
  • MessageUI
  • EventKit
  • EventKitUI
  • CFNetwork
  • CoreTelephony (optional)
  • MediaPlayer
  • SystemConfiguration
  • libAdColony.a
  1. AdColony 2.0 SDK and up uses ARC (Automatic Reference Counting), so we must compile the SDK with ARC enabled. To do this go to XCode project properties > Build Phases tab, add libAdColony.a to Compile Sources panel and set its compiler flags to -fobjc-arc
  2. On XCode project property select Build Setting tab and find Other Linker Flags entry, then add -ObjC flag

Usage

After plugin installation, look at example project

Final Note

This plugin has been tested on Gideros 2012.09.6 exported Xcodde project and XCode 4.5.2

The lua API is compatible with AdColony Android Plugin for Gideros