natbro
now: Game Tech @apple | @FERNnews | VR@Valve | rel8tion->Facebook | music & mobile @myspace | cto @ilike | startups | xbox, com/ole, spun @microsoft
Seattle, WA
Pinned Repositories
NBInfiniteScroller
A circular/infinite UIScrollView over a fixed set of variably-sized UIView
ParentalGate
RiftGesture
Oculus Rift gesture detection
setFixedInterval
UnityPlugin
example of callbacks, recurring callbacks, buffer marshaling from native-code to Unity/C#
natbro's Repositories
natbro/UnityPlugin
example of callbacks, recurring callbacks, buffer marshaling from native-code to Unity/C#
natbro/NBInfiniteScroller
A circular/infinite UIScrollView over a fixed set of variably-sized UIView
natbro/ParentalGate
natbro/setFixedInterval
natbro/RiftGesture
Oculus Rift gesture detection
natbro/code-dot-org
The code powering code.org and studio.code.org
natbro/debug
tiny node.js & browser debugging utility for your libraries and applications
natbro/hoc
Hour Of Code 2014 iOS app for code.org
natbro/images
natbro/ios-cmake
A CMake toolchain file for iOS development (this is a fork of a similar project found on code.google.com)
natbro/MoltenVK
MoltenVK is an implementation of the high-performance, industry-standard Vulkan graphics and compute API, that runs on Apple's Metal graphics framework, bringing Vulkan to iOS and macOS.
natbro/openvr
OpenVR SDK
natbro/SPIRV-Cross
SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.