/ember-object

Explore the Ember Object Model, and leverage it to do some basic binding through computed properties.

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Ember.Object and Computed Properties

One common reason to use a front-end framework is its interactivity - your application can provide functionality to the user without needing to hit your back-end. Often, you will want what the user sees to be updated in real time, or some other kind of value binding (linking property A to property B so that if A is changed, B gets updated too). Ember provides a way to implement value binding in applications through a construction called an Ember Object.

Prerequisites

By now, you have already learned how to:

  • Download and install ember-cli and its dependencies.
  • Name and describe the different parts of an Ember application.

Objectives

By the end of this session, you should be able to:

  • Explain the purpose of Ember Objects.
  • Instantiate a new Ember Object using .create.
  • Read and write property values from an Ember Object using .get and .set.
  • Create a new Ember Class using .extend.
  • Define a custom computed property on an Ember Class.
  • Create a new default computed property on an Ember Class.

Preparation

  1. Fork and clone this repository.
  2. Install dependencies with npm install and bower install.

Ember Objects and Classes

Value binding, at its face, flies in the face of everything we know about how our programs work. If you were to define a variable xCount, set another variable yCount equal to xCount, and then change the value of xCount, the value of yCount would not change.

So how does Ember make such a thing possible?

Suppose for a minute that instead of two variables, we had two objects, with get and set methods like so:

let objX = {
  count: 5,
  get: function(){
    return this.count;
  },
  set: function(newVal){
    this.count = newVal;
    return this.count;
  }
};
let objY = {
  count: 5,
  get: function(){
    return this.count;
  },
  set: function(newVal){
    this.count = newVal;
    return this.count;
  }
};
console.log(`X: ${objX.get()}`);
objX.set(10);
console.log(`X: ${objX.get()}`);
console.log(`Y: ${objY.get()}`);
objY.set(100);
console.log(`Y: ${objY.get()}`);
console.log(`X: ${objX.get()}`);

As written, calling get and set on either object will get/set that own object's count property, but not the other object's.

What if we wanted to ensure that both properties were always in sync? One way we might accomplish that would be for each object to update the other any time that its own value is redefined.

let objX = {
  count: 5,
  get: function(){
    return this.count;
  },
  set: function(newVal){
    this.count = newVal;
    if (objY.get() !== this.count) {objY.set(newVal);}
    return this.count;
  }
};
let objY = {
  count: 5,
  get: function(){
    return this.count;
  },
  set: function(newVal){
    this.count = newVal;
    if (objX.get() !== this.count) {objX.set(newVal);}
    return this.count;
  }
};
console.log(`X: ${objX.get()}`);
objX.set(10);
console.log(`X: ${objX.get()}`);
console.log(`Y: ${objY.get()}`);
objY.set(100);
console.log(`Y: ${objY.get()}`);
console.log(`X: ${objX.get()}`);

By wrapping the count value in an object, and hiding the actual reading and writing of the count variable behind functions, we can set code to run any time a property might be updated. This idea is why Ember decided to create a new object model, the Ember Object. Almost all of the important piece of an Ember application are Ember Objects, so as a result they have the machinery for value binding built in.

Here's an example of how a new Ember Object can be instantiated.

let objX = Ember.Object.create({
  count: 5
});

objX.set('count', 10);
objX.get('count');      // 10

Ember.Object is an Ember Class. Much like a Ruby class, it can define a bunch of instance methods (e.g. get and set) and provides a constructor (.create) for instantiating new objects, each of which can call those instance methods. These new objects can also access any other properties that get passed when .create is invoked (in this case, count).

We can define our own custom 'sub-classes' from Ember.Object by using another method, .extend. Suppose that we wanted to create a 'Person' Ember Class, with a method called sayHello that returns "Hi, my name is ... ". We might write:

const Person = Ember.Object.extend({
  sayHello: function(){
    return "Hi, my name is " + this.get('name');
  }
});

let frank = Person.create({
  name: "Frank"
})

frank.sayHello(); // "Hi, my name is Frank"

To create a new sub-Class based on the Person (Ember) Class we've just defined, we can simply call .extend again. A sub-class can add new methods or even overwrite old ones; when doing the latter, you can reference the method on the parent Class by calling this._super.

const Developer = Person.extend({
  code: function(){
    return "type type type"
  },
  sayHello: function(){
    return this._super() + ", and I'm a developer"
  }
});

let joe = Developer.create({
  name: "Joe"
});

joe.get('name'); // "Joe"
joe.sayHello(); // "Hi, my name is Joe, and I'm a developer"

Ember uses Ember Classes very similarly to how Rails uses Ruby Classes. A number of Ember Classes are built in (e.g. Ember.Application, Ember.Route, Ember.Component), and each time we want to create a new Route/Component/etc, we sub-class one of those existing classes, using the .extend method.

For instance, suppose that we want to create a new Route. Ember has a generator, much like Rails and Express, and we can use it to create a new Route by running ember g route about. As you can see, Ember has created a couple of new files for us; here's what app/about/routes.js looks like:

import Ember from 'ember';    // This line makes all predefined Ember code accessible in this file.

export default Ember.Route.extend({
});

import and export are new ES2015 syntax for importing and exporting data from a module. Unlike Node modules, ES2015 module can export multiple things. However, it only has one default export value, which you can specify by writing export default.

Lab : Ember Objects and Classes

Inside this repo, run ember serve --proxy to launch your app; then, load up localhost:4200 in your browser, and open up the inspector to the Console. Write a script that will create a new Ember Class called 'Pet', with properties name and age and methods eat and sleep (which return, respectively, 'nom nom nom' and 'zzz'). Instantiate that Ember Class by creating a new Pet object with name 'Bruce' and age '9'. Change Bruce's age to 10, and print out Bruce's new age using console.log. Copy your script into the console to run it. Do you get the expected results?

Next, add a new Ember Class called 'Dog' to your script; it should have a new method, bark, which prints out the text 'arf'. Create a new Dog object with name 'Jellybeans' and age '7', and call Jellybeans's bark method. Finally, rerun your script in the console. Did it work correctly?

Computed Properties

As mentioned earlier, binding properties together is one of Ember's neatest features, and Ember.Object's get and set methods are a big part of making that possible. One common way that binding is implemented is through the use of computed properties.

Consider the following Ember Class:

const Person = Ember.Object.extend({
});

let bob = Person.create({
  givenName: 'Bob',
  surname: 'Belcher'
})

Suppose we wanted bob to have a property called fullName which was equal to his given name plus his surname. We could obviously define a function in the Class definition to return that value.

const Person = Ember.Object.extend({
  fullName: function(){
    return this.get('givenName') + ' ' + this.get('surname');
  }
});

let bob = Person.create({
  givenName: 'Bob',
  surname: 'Belcher'
})

bob.fullName(); // 'Bob Belcher'

The nice thing about using a function is that it will automatically recalculate its result based on the latest values of givenName and surname. However, we must invoke the fullName function in order to get that updated value. As it turns out, there are times in Ember when we will not be able to invoke a function directly - one extremely common case is referencing a value from within a template. In those cases, Computed Properties give us a convenient loophole. Here's how fullName might look when set up as a computed property.

const Person = Ember.Object.extend({
  fullName: Ember.computed('givenName', 'surname', function(){
    return this.get('givenName') + ' ' + this.get('surname');
  })
});

let bob = Person.create({
  givenName: 'Bob',
  surname: 'Belcher'
})

bob.get('fullName');

As you can see, fullName is now accessible as if it were a normal property. The arguments in Ember.computed that come before the function tell Ember to watch the properties givenName and surname for changes; thus, the Computed Property fullName is updated when any of its watched properties are updated, rather than when the property is accessed with .get.

There are a variety of standard computed properties that Ember provides, all accessible by calling Ember.computed.___; here are a few common ones.

  • empty : return true if the dependent property is null or an empty string, array, or function
  • equal : tests equality
  • gt/gte/lt/lte : tests inequality (as specified)

If the value of a property is an array, there are even more computed properties available:

  • map
  • filter
  • sort

Speaking of arrays: suppose that you have an array of Ember Objects and want to track changes to a property on all of those Ember Objects. Ember provides a special key called @each that it can use to unpack those properties and track them.

const Person = Ember.Object.extend({
  fullName: Ember.computed('givenName', 'surname', function(){
    return this.get('givenName') + ' ' + this.get('surname');
  }),
  kids: [],
  numKidsUnder18: Ember.computed('kids.@each.age', function(){
    let kids = this.get('kids');
    return kids.filter((kid) => kid.age < 18).get('length');
  })
});

let bob = Person.create({
  givenName: 'Bob',
  surname: 'Belcher',
  kids: [
   Ember.Object.create({ name: 'Tina', age: 13 }),
   Ember.Object.create({ name: 'Gina', age: 11 }),
   Ember.Object.create({ name: 'Louise', age: 9 })
  ]
})

bob.get('fullName');
console.log(`Kids under 18: ${bob.get('numKidsUnder18')}`);

bob.get('kids').forEach((kid) => {
  kid.set('age', kid.get('age') + 6);
})
console.log('6 years in the future...');
console.log(`Kids under 18: ${bob.get('numKidsUnder18')}`);

bob.get('kids').forEach((kid) => {
  kid.set('age', kid.get('age') + 2);
})
console.log('2 more years in the future...');
console.log(`Kids under 18: ${bob.get('numKidsUnder18')}`);

bob.get('kids').forEach((kid) => {
  kid.set('age', kid.get('age') + 2);
})
console.log('2 more years in the future...');
console.log(`Kids under 18: ${bob.get('numKidsUnder18')}`);

As the kids' ages increase, the value of the computed property changes, and because we used @each, a change to any of their ages would cause the computed property to recalculate.

For a full list of computed properties, you can check the API docs

Lab : Computed Properties

Define a new Ember Class and instantiate it. Then, create at least three new properties on your Ember Object. Finally, pick three computed properties from the API docs (or write three of your own) and add them to the new Ember Class you've defined.

Additional Resources

Source code distributed under the MIT license. Text and other assets copyright General Assembly, Inc., all rights reserved.