Issues
- 0
Separate M and V matrix in model view shader
#43 opened by n8xm - 0
Superimpose BRDF lobe on teapot
#32 opened by n8xm - 1
Calling gl.bindBuffer in the wrong place for two different LobeRenderer objects for some reason causes breakage
#47 opened by n8xm - 0
WebGL warning: drawElements: This operation requires zeroing texture data. This is slow.
#46 opened by n8xm - 1
Make checkboxes look better
#30 opened by n8xm - 1
Image based lighting view should reset when loading new BRDF / changing parameters
#41 opened by n8xm - 0
Radiance map does not draw on Android
#45 opened by n8xm - 3
Add ability to change light intensity using slider
#34 opened by natevm - 0
Render BRDF on in Point Light View.
#14 opened by natevm - 1
Add image based lighting
#16 opened by natevm - 1
Investigate Spherical Harmonics?
#26 opened by n8xm - 0
- 0
- 1
- 1
- 1
Add basic path tracer?
#17 opened by natevm - 0
Load NASA MODIS BRDF data
#25 opened by n8xm - 0
Add more BRDFs
#24 opened by n8xm - 0
Normal calculation seems broken at "north pole"
#23 opened by n8xm - 0
Support GLTF
#22 opened by n8xm - 1
Implement MVVM-like paradigm
#19 opened by n8xm - 0
Implement dropdown of hosted BRDFs
#21 opened by n8xm - 0
- 1
Load BRDFs in MERL format
#15 opened by natevm - 1
Plug in generated uniforms to sliders
#18 opened by natevm - 1
- 1
- 1
- 0
Inconsistent use of underscores and camel case
#8 opened by n8xm