/parcheesi

A networked implementation of Parcheesi with optional AI opponents

Primary LanguageTypeScript

Parcheesi

Built by Nathan Shelly and Sasha Weiss, for EECS 396 Software Construction at Northwestern University, SQ17

Overview

This project is an implementation of the board game Parcheesi written in Typescript featuring networked play over TCP connections and Rocky, an AI opponent one can play against or add into human player games.

Dependencies are listed (and can be easily installed through npm) in the package.json file. Additionally the Makefile includes useful commands for building and running the project.