/fpsgamefrontend

Front-end part for Three.js FPS game.

Primary LanguageJavaScript

FPS Game Frontend

An interactive, responsive frontend for a First-Person Shooter (FPS) game. This project serves as the game's user interface, delivering an immersive user experience and providing essential UI elements for gameplay.

Table of Contents

About the Project

The FPS Game Frontend is developed to be the visual and interactive layer of an FPS game. Built with performance and UX in mind, the frontend integrates seamlessly with the backend to provide a real-time gaming experience.

Features

  • Responsive Interface: Adapts to various screen sizes and devices.
  • Interactive UI Elements: Includes score, ammo count, health status, and more.
  • Optimized Performance: Ensures smooth gameplay and rapid interactions.
  • Customization Options: Users can modify certain game settings for a personalized experience.

Getting Started

To get a local copy up and running, follow these steps.

Prerequisites

Installation

  1. Clone the repository:

    git clone https://github.com/naye2m/fpsgamefrontend.git
    cd fpsgamefrontend
  2. Install npm packages:

    npm install

Running the Application

  • To start the development server:

    npm run dev

    This will run the app locally. Access it at http://localhost:5000.

Technologies Used

  • JavaScript: Core programming language.
  • React.js: Frontend framework for building UI components.
  • CSS3: Styling for responsive and interactive design.
  • Vite: Development server and build tool for optimized performance.

Contributing

Contributions are welcome! To contribute:

  1. Fork the project.
  2. Create your feature branch (git checkout -b feature/FeatureName).
  3. Commit your changes (git commit -m 'Add some feature').
  4. Push to the branch (git push origin feature/FeatureName).
  5. Open a Pull Request.

License

Distributed under the MIT License. See LICENSE for more information.

Contact


Note: This is an ongoing project. Feedback and suggestions are greatly appreciated.