ndo3/PseudoWordament
A project that I worked on as a final project for CS15 using Java - the runtime could definitely be better, but basically it is an innovated version of the Boggle board game where there is an algorithm to increase the number of words available in a boggle board so that the game is less boring, an algorithm to rotate the board, pseudo-computer player, all the basic stuff. Whenever I have more time I would love to make the game more efficient and make a better computer player, but here we go!
Java
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