Pinned Repositories
AudioVisual
A/V
AVVR
Max MSP and Unity
BABEIRWA
CCM
Copy Catch Match Project
CopyCatchMatchVR
First part of the choreographic play by Brit Rodemund, Irina Shutova and Warja Rybakova - inspired by "Catalogue" by William Forsythe. Inspired by the duet "Catalogue", the first edition of which was created by choreographer William Forsythe in 2016 for Dance On Ensemble Berlin and here for the dancers Jil Johnson, Christopher Roman and Brit Rodemund, and the second edition of which he integrated 2018 into the evening "A Quiet Evening of Dance ", Brit Rodemund and the game- & system designers Irina Shutova and Varya Rybakova create a game on the basis of simple basic elements from the movement material that invites each to relate and move. The focus is on the joy of playing and the freedom that can be discovered in supposedly restrictive systems and structures.
GEOLOGY
"Matters of Activity"
GeologyBuild
HandsAR
HoloLens-HTW
Work at Creative Media
Theat_AR-VolumetricCapture
Grips AR Research-Project "Theat_AR"
ne3lob's Repositories
ne3lob/AVVR
Max MSP and Unity
ne3lob/CopyCatchMatchVR
First part of the choreographic play by Brit Rodemund, Irina Shutova and Warja Rybakova - inspired by "Catalogue" by William Forsythe. Inspired by the duet "Catalogue", the first edition of which was created by choreographer William Forsythe in 2016 for Dance On Ensemble Berlin and here for the dancers Jil Johnson, Christopher Roman and Brit Rodemund, and the second edition of which he integrated 2018 into the evening "A Quiet Evening of Dance ", Brit Rodemund and the game- & system designers Irina Shutova and Varya Rybakova create a game on the basis of simple basic elements from the movement material that invites each to relate and move. The focus is on the joy of playing and the freedom that can be discovered in supposedly restrictive systems and structures.
ne3lob/GEOLOGY
"Matters of Activity"
ne3lob/Theat_AR-VolumetricCapture
Grips AR Research-Project "Theat_AR"
ne3lob/AudioVisual
A/V
ne3lob/BABEIRWA
ne3lob/CCM
Copy Catch Match Project
ne3lob/GeologyBuild
ne3lob/HandsAR
ne3lob/HoloLens-HTW
Work at Creative Media
ne3lob/Ring-Dock11
Visual Project with Motion Capture tech
ne3lob/SleepingNomad
ne3lob/SteamVRRing
ne3lob/TRansform
AV Project (Unity + Max/ Msp <future implementation in MONOM Berlin>)
ne3lob/Tutorials
ne3lob/Unity-NGO-SharedSpatialAnchors
Unity-SharedSpatialAnchors was built to demonstrate how to use the Shared Spatial Anchors API, available in the Oculus Integration SDK for the Unity game engine. The sample app showcases the creation, saving, loading, and sharing of Spatial Anchors.