neaddean's Stars
eduard-permyakov/peredvizhnikov-engine
A fully lock-free game engine written in C++20
Amazing-Trash/CLion-MultiRoot-Sample
A minimal example of how to achieve multiroot in CLion without using IDEA.
bevyengine/bevy
A refreshingly simple data-driven game engine built in Rust
rheslip/DaisySP_Teensy
DaisySP Audio DSP Library for the Teensy 4
EkardNT/bevy-tokio-tasks
Simple integration of a Tokio runtime into a Bevy app for background processing.
firezone/firezone
Enterprise-ready zero-trust access platform built on WireGuard®.
ryanbeard82/M8_Support_Docs
A place to store community documentation, tips, tricks, etc for the Dirtywave M8.
Jacajack/usynth
A scalable, polyphonic 8-bit AVR synthesizer employing wavetable synthesis.
Jacajack/wave-stuff
Stuff related to wavetable synthesis (and PPG Wave)
sebcrozet/kiss3d
Keep it simple, stupid 3d graphics engine for Rust.
iolivia/imgui-ggez-starter
Starter projects connecting ggez and imgui in Rust.
iolivia/rust-sokoban
Rust Sokoban book and code samples
psas/stm32
PSAS STM32F4xx firmware development.
analogdevicesinc/no-OS
Software drivers in C for systems without an operating system
CyanogenMod/android_device_htc_evita