Pinned Repositories
actor-java
用Java实现的Actor框架,功能模仿Skynet
carmelo
Carmelo is a fast, scalable Java server framework designed for online games. It uses Netty and Fastjson for highly efficient network transmission and supports both TCP/HTTP protocols.
flappy-bird
模仿原版制作,美术是自己制作
flappy-bird-h5
H5版本的flappy bird,用laya air 2.0开发
greedy-snake
贪食蛇 by cocos2d-x and lua
mini-jedis
极简版jedis
mini-netty
极简版Netty,演示如何从零构建一个Netty雏形
mini3d
在原作基础上的改进:补充缺少的三维变换功能(平移、缩放),增加简单光照
netty
Netty project - an event-driven asynchronous network application framework
simple-plane-game
A simple plane game developed by lua and cocos2d-x which can be used as a start up project for cocos2d-x learners.
needmorecode's Repositories
needmorecode/carmelo
Carmelo is a fast, scalable Java server framework designed for online games. It uses Netty and Fastjson for highly efficient network transmission and supports both TCP/HTTP protocols.
needmorecode/mini-netty
极简版Netty,演示如何从零构建一个Netty雏形
needmorecode/actor-java
用Java实现的Actor框架,功能模仿Skynet
needmorecode/mini-jedis
极简版jedis
needmorecode/AC-Dialogue
Recreating the Dialogue system from Animal Crossing
needmorecode/assimp
Official Open Asset Import Library Repository. Loads 40+ 3D file formats into one unified and clean data structure.
needmorecode/netty
Netty project - an event-driven asynchronous network application framework
needmorecode/redis
Redis is an in-memory database that persists on disk. The data model is key-value, but many different kind of values are supported: Strings, Lists, Sets, Sorted Sets, Hashes, Streams, HyperLogLogs, Bitmaps.
needmorecode/effective-java-3e-source-code
The source code from the third edition of Effective Java, with minor additions as necessary to make it runnable.
needmorecode/Effective-Java-3rd-edition-Chinese-English-bilingual
Effective Java(第3版)各章节的中英文学习参考(已完成)
needmorecode/ET
Unity3D Client And C# Server Framework
needmorecode/FFXV-WarpStrike
Recreating the Warp Strike mechanic from Final Fantasy XV
needmorecode/Jammo-Character
Official repository for the Jammo character from the Mix and Jam channel!
needmorecode/kcp
KCP - A Fast and Reliable ARQ Protocol
needmorecode/kruise-game
Game Servers Managing on Kubernetes
needmorecode/LBW-WallMerge
Recreating the Wall Merge mechanic from A Link Between Worlds
needmorecode/LD46
Ludum Dare 46!
needmorecode/LuigisMansion-GhostCapture
Recreating the Ghost Capture mechanic from Luigi's Mansion
needmorecode/MarioGalaxy-LaunchStar
Recreating the Launch Star mechanic from Super Mario Galaxy
needmorecode/MarioKart-Drift
Recreating the drifting mechanic from Mario Kart
needmorecode/MetroidPrime-Hud
Recreating the HUD visual from the Metroid Prime series
needmorecode/MGR-BladeMode
Recreating the Blade Mode mechanic from Metal Gear Rising
needmorecode/MonumentValley-LevelDesign
Recreating the Level Design from Monument Valley
needmorecode/netty-incubator-buffer-api
New proposed API for buffers in Netty
needmorecode/StarFox-RailMovement
Recreating the rail movement system from Star Fox
needmorecode/SteamTools
🛠「Watt Toolkit」是一个开源跨平台的多功能 Steam 工具箱。
needmorecode/Superhot-BulletTime
Recreating the Slow Motion mechanic from SUPERHOT
needmorecode/tolua
The fastest unity lua binding solution
needmorecode/Unity-GPU-Driven-Pipeline
GPU Driven Pipeline study from GDC 2015 & GDC 2016
needmorecode/Unity_Shaders_Book
:book: 书籍《Unity Shader入门精要》源代码