Use 3.0 naming.
Closed this issue · 3 comments
Marqin commented
It would be nice to have Godot 3.0 method names here, so C# scripts will be compatibile between 2.2 and 3.0.
neikeq commented
What type of compatibility do you mean?
AFAIK the API will change a lot in 3.0
Marqin commented
godotengine/godot#5696 - here are listed some renames
neikeq commented
2.2 was skipped.