neilmendoza/ofxPostProcessing
This openFrameworks addon gives you an easy way of putting together a chain of GLSL post-processing effects.
C++
Issues
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Console shows error or warning
#32 opened by diemildefreude - 0
trying to load a .cube LUT on runtime
#31 opened by moebiussurfing - 1
- 1
SSAOPass produces black screen
#21 opened by hamoid - 2
- 2
broken in 10.1
#27 opened by edap - 1
Error or: raw.begin(ofFboBeginMode::NoDefaults);
#25 opened by cyrstem - 0
Setter/Getter for pixelatePass
#24 opened by waqasulhaqislamabad - 1
Won't compile in 0.9.8
#23 opened by microcosm - 1
use of undeclared identifier 'ofFboBeginMode'
#22 opened by jcurtis-cc - 1
Bloom shader seems to have no effect
#20 opened by Softwave - 3
Rendering effects with transparency.
#8 opened by RogerGMartins - 2
not running on github latest, OS X 10.10 Xcode
#16 opened by dimitre - 2
license
#19 opened by schwittlick - 4
Upside-down video with ofVideoGrabber
#4 opened by andyinabox - 4
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ofParameters
#11 opened by neilmendoza - 0
Provide getters for width and height
#10 opened by Scylardor - 0
DofAltPass cannot get Ptr
#9 opened by gdunstone - 1
toon shade request
#1 opened by fishkingsin - 4
NoiseWarp parameters
#3 opened by vibber