phraseit
is a Javascript module for madlibs-style sentence templating. It has
been forked from Sentencer, which
seems abandoned.
It is a simple templating engine that accepts strings with actions embedded in them:
"This is {{ an_adjective }} sentence.";
Where each action returns a random string selected from a list:
"This is a bankrupt sentence.";
Think of it as madlibs for Javascript. Want to roll your own lorem ipsum
generator? Phraseit
allows you to write the structure of your sentences and
plug in any kind of vocabulary you choose. The noun and adjective lists come
from a relatively small curated selection of Ashley Bovan's excellent Word
Lists for Writers.
npm install phraseit --save
var Phraseit = require("phraseit");
Phraseit.make(
"This sentence has {{ a_noun }} and {{ an_adjective }} {{ noun }} in it."
);
// returns something like "This sentence has a bat and a finless cinema in it."
Here are all of the options, described in detail below.
var Phraseit = require("phraseit");
Phraseit.configure({
// the list of nouns to use. Phraseit provides its own if you don't have one!
nounList: [],
// the list of adjectives to use. Again, Phraseit comes with one!
adjectiveList: [],
// additional actions for the template engine to use.
// you can also redefine the preset actions here if you need to.
// See the "Add your own actions" section below.
actions: {
my_action: function() {
return "something";
}
}
});
Phraseit
works by recognizing "actions" within {{ double_brackets }}
. It
replaces these actions with strings. The default actions are {{ noun }}
, {{ a_noun }}
, {{ adjective }}
, and {{ an_adjective }}
, but you can extend
Phraseit
to include any kind of actions you need!
The default actions will continue to work if you pass in new a nounList
and/or
adjectiveList
using Phraseit.configure
.
Phraseit
's actions are written semantically so that your sentence template
still reads as a sentence. While this was simply a design decision, it does make
templates easier to read and you are encouraged to follow this format if you
create custom actions.
Returns a random noun from the noun list.
var noun = Phraseit.make("{{ noun }}");
// "actor", "knight", "orchid", "pizza", etc.
Returns a random noun from the noun list with "a" or "an" in front of it.
var nounWithArticle = Phraseit.make("{{ a_noun }}");
// "an actor", "a knight", "an orchid", "a pizza", etc.
Returns a random adjective from the adjective list.
var adjective = Phraseit.make("{{ adjective }}");
// "blending", "earthy", "rugged", "untamed", etc.
Returns a random adjective from the adjective list with "a" or "an" in front of it.
var adjective = Phraseit.make("{{ an_adjective }}");
// "a blending", "an earthy", "a rugged", "an untamed", etc.
When configuring Phraseit
you can provide your own "actions", which are just
functions that return something. The name of the function that you pass into
actions
is how you will reference it within a sentence template.
Here's an example of an action that returns a random number from 1 to 10.
var Phraseit = require('phraseit');
Phraseit.configure({
actions: {
number: function() {
return Math.floor( Math.random() * 10 ) + 1;
}
}
});
console.log( Phraseit.make("I can count to {{ number }}.")
// "I can count to 5."
You can pass arguments into your actions. We can use this to make a smarter version of the random number generator above...
var Phraseit = require('phraseit');
Phraseit.configure({
actions: {
number: function(min, max) {
return Math.floor( Math.random() * (max - min) ) + min;
}
}
});
console.log( Phraseit.make("I can count to {{ number(8, 10) }}.")
// "I can count to 8."
A technical note: if Phraseit
finds that you have provided arguments to your
action it will use eval
in order to call it. It will try
/catch
this in
case it fails, but one definite limitation is that your action can't contain
characters that would force you to use object["property"]
notation. For
example, "{{ my-custom-action(3) }}"
would fail, whereas "{{ my_custom_action(3) }}"
would succeed.
Verb pluralization, singularization, and tense modification are difficult
computer science problems. Phraseit
doesn't aim to solve those problems,
however present tense verb pluralization/singularization is an experimental
feature of natural
and could be
integrated if necessary.
Phraseit
was originally created and maintained as
Sentencer by Kyle
Stetz. The original prototype came out of
Metaphorpsum but waseen rewritten
from the ground up. It was forked and renamed as Phrasit
by Nelson
Menezes to address old dependency issues, since
Sentencer
seemed abandoned.