neo-engine/neo
A homebrew Pokémon nds game; written from scratch using libnds and devkitPro
C++GPL-3.0
Issues
- 18
- 0
Gbarunner3 Support and gen 3 Pokémon transfer
#27 opened by andyrock922 - 0
Gen 7 Battle Engine
#26 opened by andyrock922 - 1
GEN 6/7 support
#28 opened by andyrock922 - 7
Possible port to PC
#23 opened by AntonioND - 1
More language?
#24 opened by ICE-AGE-X - 0
Add remaining maps
#13 opened by PH111P - 0
Animations buggy on real hardware
#17 opened by PH111P - 0
Fix dex descriptions of Pokémon
#19 opened by PH111P - 0
Bitmap Sprites Broken on Hardware
#22 opened by PH111P - 0
Add missing and refine existing item descriptions
#10 opened by PH111P - 0
Add mapscript
#12 opened by PH111P - 0
RTC and other stuff seems buggy on o3DS
#14 opened by PH111P - 0
EXP distribution is buggy
#16 opened by PH111P - 1
Tile set and map glitches
#18 opened by PH111P - 0
Add “do not flip” attribute to pkmndata
#21 opened by PH111P - 0
Fix README
#5 opened by PH111P - 1
Sprites of B2W2-exclusive forms buggy
#6 opened by PH111P - 2
- 0
Game freezes (sometimes) when entering a battle
#15 opened by PH111P - 1
Complete Dex-Update
#8 opened by PH111P - 0
- 1
Add double buffering
#9 opened by PH111P - 1
Map/ tileset glitches after battles
#11 opened by PH111P - 1
Bag UI drag and drop
#3 opened by thamma - 1
TMs can override HMs
#1 opened by thamma - 0
- 1
"Currently at [...]" popping up repeatedly
#4 opened by thamma