/unity-console-writeline-proxy

Finally, we can write to the "Console" from an assembly definition with No Engine Reference enabled.

Primary LanguageC#MIT LicenseMIT

Unity Console.WriteLine Proxy

Finally, we can write to the "Console" from an assembly definition with No Engine Reference enabled.

Install

Add package via git URL https://github.com/neogeek/unity-console-writeline-proxy.git#v1.0.0.

Usage

Console.WriteLine("OMG Finally!");