neonmoe
Free and handmade software enthusiast. Studying math at the University of Helsinki. Personal git: https://git.neon.moe/ Sr.ht: https://git.sr.ht/~neon
Helsinki, Finland
Pinned Repositories
ascension-by-explosion
Endless arena fps created in Godot
cult-under-construction
Short sandbox adventure game without a central plot.
dragons-dungeon
A classic roguelike set in a classic roguelike setting.
excavation-site-mercury
Traditional roguelike set in a sci-fi setting, made for 7DRLx17.
fae
A hardware-accelerated 2D sprite renderer.
fontdue-sdl2
A glue crate between fontdue and sdl2.
minreq
Simple, minimal-dependency HTTP client.
nemini
A (work-in-progress) Gemini client written in C with SDL2 and the stb libraries, for Linux and MS Windows.
neon-fishing
Neon Fishing is a first person fisher game, set in a neon sci-fi ocean scenery.
solitude
A VR world painting experience inspired by the short film Shelter.
neonmoe's Repositories
neonmoe/minreq
Simple, minimal-dependency HTTP client.
neonmoe/fontdue-sdl2
A glue crate between fontdue and sdl2.
neonmoe/fae
A hardware-accelerated 2D sprite renderer.
neonmoe/ascension-by-explosion
Endless arena fps created in Godot
neonmoe/dragons-dungeon
A classic roguelike set in a classic roguelike setting.
neonmoe/excavation-site-mercury
Traditional roguelike set in a sci-fi setting, made for 7DRLx17.
neonmoe/nemini
A (work-in-progress) Gemini client written in C with SDL2 and the stb libraries, for Linux and MS Windows.
neonmoe/cult-under-construction
Short sandbox adventure game without a central plot.
neonmoe/heart-of-the-cards
Card-throwing first person shooter action, a Ludum Dare #41 entry.
neonmoe/metro
Raymarched exploration of floating-point errors in a metro tunnel.
neonmoe/sandcastles
Sandcastle simulation/generation toy, implemented in Unity ECS.
neonmoe/winit
Window handling library in pure Rust
neonmoe/activity-graph
neonmoe/ai-bot-problem
Puzzles featuring plug-and-play robots with varying behaviours.
neonmoe/blog
My blog about programs and programming.
neonmoe/capitality
Virtual reality game about building small factories
neonmoe/game-quirks
Game idea generator for procjam 2018.
neonmoe/glerminal
A lightweight terminal made with OpenGL
neonmoe/glutin
A low-level library for OpenGL context creation, written in pure Rust.
neonmoe/godot-docs
Godot Engine official documentation
neonmoe/good-scroll.el
Attempt at good pixel-based smooth scrolling in Emacs
neonmoe/ld53-base-code
The base code for my Ludum Dare 53 project. Mostly a basic 3D renderer using OpenGL ES 3.0 / WebGL 2 and SDL 2.
neonmoe/metadata-manager
A small server, written to try out Go.
neonmoe/metal-miner
Entry to Ludum Dare 48. Yes, as in the 48th one, not LD48.
neonmoe/metal-miner-assets
The source assets for the metal-miner repository. Needed only for dev.
neonmoe/raylib
A simple and easy-to-use library to enjoy videogames programming
neonmoe/sailing-venus
Ludum Dare 53 compo entry about a trading ship sailing on the clouds of Venus. Not exactly a complete game.
neonmoe/servers
neonmoe/showoffhour.fyi
neonmoe/stperf
Simple profiling utility for single-threaded applications