ZX Spectrum Character Set Tile Definition Data for ZX Spectrum Next

ZX Spectrum character set converted to 8x8 tile set for ZX Spectrum Next

  • data in hex
  • No UDGS included, ends on "@"
  • pixel is represented by "6", no pixel "0"
  • color value 0,15 per nibble
  • adjust according to your palette values
  • 8*4 = 32 bytes per character