3Ds Max script to convert Mixamo skeleton hierarchy to Unreal Engine 4 one
Script developed by Nestor Sabater
Portfolio: https://nsabater.com
Email: contact@nsabater.com
Download link & more info: https://nsabater.com/mixamo-to-unreal-engine-4-bones-3ds-plugin
LICENSE:
Creative Commons: Attribution-NonCommercial-ShareAlike
CC BY-NC-SA
Updates a mixamo skeleton looking like this:
To a Unreal Engine humanoid valid skeleton like this one:
Go to Menu > Scripts > Execute script
Choose the script file you downloaded from this repository.
Now you can follow the retargetting proccess described in Unreal Engine guides easily.
If you liked the script, to use it or as example, don't forget to give some support in the UE4 forums
https://forums.unrealengine.com/community/community-content-tools-and-tutorials/1739099-mixamo-to-unreal-engine-converter-free
And in youtube
http://www.youtube.com/c/NestorSabater