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make sure the first enemy object to be center ✅
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Background tiles ✅
- Need some refinement for large screens, perhaps repeat?
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Sounds
- Add slash sound ✅
- Add loss sound ✅
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Modal with info ✅
- Bind BG track playing after clicking OK for user-interaction ✅
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Test ✅
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Hard mode
- Add option on menu ✅
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Add notification after reaching 500 score that hard mode is enabled
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Menu (after hard mode is unlocked, perhaps show it locked with tooltip)
- Play Normal ✅
- Play Hard
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Alternating projectile patterns where you have to time your attack
- All three with middle or sides to the front, then reversed
- pattern based attach series e.g: S-S-M-M-M-S-M-S-M-S-S-M-M-M-...
- Berserk window
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Survival mode: change from high score to timed survival or quest
- Quest: Block 10 fireballs (so until that is done no win, you have to endure)
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Add plane with shader (dark clouds) to cover scene until it is ready
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Make sure to start projectiles only after enemy has finished doing initial animation