/fsleyes

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Primary LanguagePythonOtherNOASSERTION

FSLeyes

FSLeyes is the FSL image viewer.

Dependencies

All of the dependencies of FSLeyes are listed in requirements.txt.

Being an OpenGL application, FSLeyes can only be used on computers with graphics hardware (or a software GL renderer) that supports one of the following versions:

  • OpenGL 1.4, with the following extensions:
    • ARB_vertex_program
    • ARB_fragment_program
    • EXT_framebuffer_object
    • GL_ARB_texture_non_power_of_two
  • OpenGL 2.1, with the following extensions:
    • EXT_framebuffer_object
    • ARB_instanced_arrays
    • ARB_draw_instanced

FSLeyes also requires the presence of GLUT, or FreeGLUT.

Documentation

The FSLeyes user and API documentation is written in ReStructuredText, and can be built using sphinx:

python setup.py userdoc
python setup.py apidoc

The documentation will be generated and saved in userdoc/html/ and apidoc/html/.

Credits

Some of the FSLeyes icons are derived from the Freeline icon set, by Enes Dal, available at https://www.iconfinder.com/Enesdal, and released under the Creative Commons (Attribution 3.0 Unported) license.

The file fsleyes.gl.trimesh module includes code from Michael Dawson-Haggerty's trimesh project, which is released under the MIT license.

The volumetric spline interpolation routine uses code from:

Daniel Ruijters and Philippe Thévenaz, GPU Prefilter for Accurate Cubic B-Spline Interpolation, The Computer Journal, vol. 55, no. 1, pp. 15-20, January 2012. http://dannyruijters.nl/docs/cudaPrefilter3.pdf