Archived! Moved to new-eden-social/hub/web
Project was started with an idea of creating social platform for players of EVE Online. A place where players could connect and share their experiences, fan art, images, videos, thoughts, propaganda...
Each "user" would be an actual EVE Online character and you could only login using game's credentials (SSO), this way characters could interact outside of eve online. Alliances and corporations could share propaganda videos/art and gather followers who could re-share and spread the word.
Whole platform would heavily relay on EVE Online API, so that you could send in game emails, money, create events (calendar). It would feel as an extension of game itself.
Think of it as combination of r/eve and twitter. A hub of EVE Online community.
Branch develop
is automatically deployed on each commit/merge.
Branch | API | WEB |
---|---|---|
develop | api.development.evebook.online | development.evebook.online |
master | api.evebook.online | evebook.online |
We would love to see you contribute. To learn how to best help project read CONTRIBUTING and look in the issues. If you have any questions you can ask us on slack #evebook.
Read more on idea, arhitecture, road map on our wiki here.
Run ng serve
for a dev server. Navigate to http://localhost:4200/
. The app will automatically reload if you change any of the source files.
Run ng generate component component-name
to generate a new component. You can also use ng generate directive|pipe|service|class|module
.
Run ng build
to build the project. The build artifacts will be stored in the dist/
directory. Use the -prod
flag for a production build.
Run ng test
to execute the unit tests via Karma.
Run ng e2e
to execute the end-to-end tests via Protractor.
Before running the tests make sure you are serving the app via ng serve
.