Issues
- 8
Investigate if we still need the second pass during the bit rate optimization
#456 opened by nfrechette - 2
Declaration of type alias acl::acl_impl::is_trivially_default_constructible fails to compile in configurations using Clang but not libcpp using c++20 standard libraries
#509 opened by davidra - 0
Try unrolling quaternions
#507 opened by nfrechette - 1
Optimize bit rate permutation search
#495 opened by nfrechette - 0
- 0
Add memory usage estimate for compression
#503 opened by nfrechette - 0
- 0
Add support for playback scale during compression
#501 opened by nfrechette - 5
Does ACL take into account loss of precision between frames for additive animations?
#499 opened by Oinkium - 2
- 0
Add support for scalar track skipping
#492 opened by nfrechette - 1
Convert error_result into a proper error code
#386 opened by nfrechette - 0
Investigate what is the optimal segment length
#404 opened by nfrechette - 0
Add support for mesh space animations
#398 opened by nfrechette - 3
Rework packing to improve average/worst error
#352 opened by nfrechette - 1
- 2
Add scalar track support in database streaming
#409 opened by EAirPeter - 0
Implement individual clip streaming support
#426 opened by nfrechette - 0
- 0
Add track description flag to control whether missing values can be reconstructed through interpolation
#407 opened by nfrechette - 2
Add support for streaming cosmetic joints
#392 opened by nfrechette - 0
Investigate using an insertion algorithm to build the database quality tiers
#329 opened by nfrechette - 0
Revisit constant data packing
#355 opened by nfrechette - 1
Expose default value stripping and constant sub-track folding to pre-process raw data before compression
#394 opened by nfrechette - 3
Request for Mirror Animation Feature in ACL
#468 opened by macsyums92 - 1
require bool curve support
#467 opened by 2226415223 - 0
Add an 'Auto' compression level
#356 opened by nfrechette - 0
Improve keyframe stripping
#458 opened by nfrechette - 3
Allow frame stripping per clip
#360 opened by nfrechette - 4
- 0
Deprecate redundant acl::sjson_raw_clip::bind_pose
#402 opened by nfrechette - 1
Fix default track sample
#359 opened by nfrechette - 1
- 18
Expand the variable bit rate options
#353 opened by nfrechette - 1
Use object space shell distance to detect constant and default sub-tracks instead of threshold
#441 opened by nfrechette - 0
- 1
Hook up regression tests to continuous integration
#357 opened by nfrechette - 0
- 0
Treat values as fixed point when converting to bit rates during quantization
#427 opened by nfrechette - 0
Investigate different segment range packing
#422 opened by nfrechette - 1
header->num_tracks is always 0
#414 opened by zentia - 0
Add support for per sub-track sample rounding mode
#396 opened by nfrechette - 0
Implement looping playback wrap auto-detection
#401 opened by nfrechette - 1
Add support for wrapping loop mode
#395 opened by nfrechette - 0
Segment balancing is not optimal when num samples is a multiple of the ideal num samples per segment
#403 opened by nfrechette - 0
- 6
Allow game engines to define what a default sub-track should return/represent
#354 opened by nfrechette - 0
Tie bit rates tested to compression level
#374 opened by nfrechette - 0
- 0
Support different error metric shapes
#363 opened by nfrechette