iOS SDK for Treasure Data. With this SDK, you can import the events on your applications into Treasure Data easily. This library supports iOS 7 and later.
Also, there is an alternative SDK written in Swift https://github.com/recruit-lifestyle/TreasureDataSDK. Note, however, that it does not support current GDPR functionality in the mainstream TD SDKs.
There are several ways to install the library.
CocoaPods is needed to set up the SDK. If you've not installed it yet, install it at first.
$ gem install cocoapods
Next, add this line in your Podfile.
pod 'TreasureData-iOS-SDK', '= 0.1.27'
If you use the SDK in Swift, add this line to your Podfile.
use_frameworks!
Finally, execute 'pod install'.
$ pod install
Download TreasureData.framework and add it and libz
library into your project.
#import <TreasureData-iOS-SDK/TreasureData.h>
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions {
[TreasureData initializeWithApiKey:@"your_api_key"];
}
We recommend to use a write-only API key for the SDK. To obtain one, please:
- Login into the Treasure Data Console at http://console.treasuredata.com;
- Visit your Profile page at http://console.treasuredata.com/users/current;
- Insert your password under the 'API Keys' panel;
- In the bottom part of the panel, under 'Write-Only API keys', either copy the API key or click on 'Generate New' and copy the new API key.
To add an event to local buffer, you can call TreasureData
's addEvent
or addEventWithCallback
API.
- (IBAction)clickButton:(id)sender {
[[TreasureData sharedInstance] addEventWithCallback:@{
@"name": @"boo bar",
@"age": @42,
@"comment": @"hello world"
}
database:@"testdb"
table:@"demotbl"
onSuccess:^(){
NSLog(@"addEvent: success");
}
onError:^(NSString* errorCode, NSString* message) {
NSLog(@"addEvent: error. errorCode=%@, message=%@", errorCode, message);
}];
// Or, simply...
// [[TreasureData sharedInstance] addEvent:@{
// @"name": @"boo bar",
// @"age": @42,
// @"comment": @"hello world"
// }
// database:@"testdb"
// table:@"demotbl"];
Specify the database and table to which you want to import the events.
To upload events buffered events to Treasure Data, you can call TreasureData
's uploadEvents
or uploadEventsWithCallback
API.
- (void)applicationDidEnterBackground:(UIApplication *)application {
__block UIBackgroundTaskIdentifier bgTask = [application beginBackgroundTaskWithExpirationHandler:^{
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}];
// You can call this API to uplaod buffered events whenever you want.
[[TreasureData sharedInstance] uploadEventsWithCallback:^() {
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}
onError:^(NSString *code, NSString *msg) {
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}
];
// Or, simply...
// [[TreasureData sharedInstance] uploadEvents];
It depends on the characteristic of your application when to upload and how often to upload buffered events. But we recommend the followings at least as good timings to upload.
- When the current screen is closing or moving to background
- When closing the application
The sent events is going to be buffered for a few minutes before they get imported into Treasure Data storage.
This SDK imports events in exactly once style with the combination of these features.
- This SDK keeps buffered events with adding unique keys and retries to upload them until confirming the events are uploaded and stored on server side (at least once)
- The server side remembers the unique keys of all events within the past 1 hours by default and prevents duplicated imports (at most once)
As for the deduplication window is 1 hour by default, so it's important not to keep buffered events more than 1 hour to avoid duplicated events.
When you call startSession
method, the SDK generates a session ID that's kept until endSession
is called. The session id is outputs as a column name "td_session_id". Also, startSession
and endSession
methods add an event that includes {"td_session_event":"start" or "end"}
.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
{
[TreasureData initializeWithApiKey:@"your_api_key"];
[[TreasureData sharedInstance] setDefaultDatabase:@"testdb"];
[[TreasureData sharedInstance] startSession:@"demotbl"];
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
[[TreasureData sharedInstance] endSession:@"demotbl"];
__block UIBackgroundTaskIdentifier bgTask = [application beginBackgroundTaskWithExpirationHandler:^{
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}];
[[TreasureData sharedInstance] uploadEventsWithCallback:^() {
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}
onError:^(NSString *code, NSString *msg) {
[application endBackgroundTask:bgTask];
bgTask = UIBackgroundTaskInvalid;
}
// Outputs =>>
// [{"td_session_id":"cad88260-67b4-0242-1329-2650772a66b1",
// "td_session_event":"start", "time":1418880000},
//
// {"td_session_id":"cad88260-67b4-0242-1329-2650772a66b1",
// "td_session_event":"end", "time":1418880123}
// ]
];
If you want to handle the following case, use a pair of class methods startSession
and endSession
for global session tracking
- User opens the application and starts session tracking using
startSession
. Let's call this session session#0 - User moves to home screen and finishes the session using
endSession
- User reopens the application and restarts session tracking within default 10 seconds. But you want to deal with this new session as the same session as session#0
- (void)applicationDidBecomeActive:(UIApplication *)application
{
[TreasureData startSession];
}
- (void)applicationDidEnterBackground:(UIApplication *)application
{
[TreasureData endSession];
}
In this case, you can get the current session ID using getSessionId
class method
- (void)applicationDidBecomeActive:(UIApplication *)application
{
[TreasureData startSession];
NSLog(@"Session ID=%@", [TreasureData getSessionId]);
}
You can detect if it's the first running or not easily using isFirstRun
method and then clear the flag with clearFirstRun
.
- (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
:
if ([[TreasureData sharedInstance] isFirstRun]) {
[[TreasureData sharedInstance] addEventWithCallback:@{ @"event": @"installed" }
database:@"testdb"
table:@"demotbl"
onSuccess:^(){
[[TreasureData sharedInstance] uploadEventsWithCallback:^() {
[[TreasureData sharedInstance] clearFirstRun];
}
onError:^(NSString* errorCode, NSString* message) {
NSLog(@"uploadEvents: error. errorCode=%@, message=%@", errorCode, message);
}
];
}
onError:^(NSString* errorCode, NSString* message) {
NSLog(@"addEvent: error. errorCode=%@, message=%@", errorCode, message);
}];
}
addEventWithCallback
and uploadEventsWithCallback
methods call back onError
block with errorCode
argument. This argument is useful to know the cause type of the error. There are the following error codes.
init_error
: The initialization failed.invalid_param
: The parameter passed to the API was invalidinvalid_event
: The event was invaliddata_conversion
: Failed to convert the data to/from JSONstorage_error
: Failed to read/write data in the storagenetwork_error
: Failed to communicate with the server due to network problemserver_response
: The server returned an error response
The API endpoint (default: https://in.treasuredata.com) can be modified using initializeApiEndpoint
class method. For example,
[TreasureData initializeApiEndpoint:@"https://specifying-another-endpoint.com"];
[TreasureData initializeWithApiKey:@"your_api_key"];
If you've set an encryption key via initializeEncryptionKey
class method, our SDK saves the events data as encrypted when called addEvent
or addEventWithCallback
methods.
[TreasureData initializeEncryptionKey:@"hello world"];
:
[[TreasureData sharedInstance] addEventWithCallback: ....];
[[TreasureData sharedInstance] setDefaultDatabase:@"testdb"];
:
[[TreasureData sharedInstance] addEventWithCallback:@{ @"event": @"clicked" } table:@"demotbl"]
UUID of the device will be added to each event automatically if you call enableAutoAppendUniqId
. This value won't change until the application is uninstalled.
[[TreasureData sharedInstance] enableAutoAppendUniqId];
:
[[TreasureData sharedInstance] addEventWithCallback:@{ @"event": @"dragged" }
database:@"testdb" table:@"demotbl"];
It outputs the value as a column name td_uuid
.
UUID will be added to each event record automatically if you call enableAutoAppendRecordUUID
. Each event has different UUID.
[[TreasureData sharedInstance] enableAutoAppendRecordUUID];
// If you want to customize the column name, pass it to the API
// [[TreasureData sharedInstance] enableAutoAppendRecordUUID:@"my_record_uuid"];
:
[[TreasureData sharedInstance] addEventWithCallback:@{ @"event": @"dragged" }
database:@"testdb" table:@"demotbl"];
It outputs the value as a column name record_uuid
by default.
Device model infromation will be added to each event automatically if you call enableAutoAppendModelInformation
.
[[TreasureData sharedInstance] enableAutoAppendModelInformation];
:
[[TreasureData sharedInstance] addEventWithCallback:@{ @"event": @"dragged" }
database:@"testdb" table:@"demotbl"];
It outputs the following column names and values:
td_device
: UIDevice.modeltd_model
: UIDevice.modeltd_os_ver
: UIDevice.model.systemVersiontd_os_type
: "iOS"
Application version infromation will be added to each event automatically if you call enableAutoAppendAppInformation
.
[[TreasureData sharedInstance] enableAutoAppendAppInformation];
It outputs the following column names and values:
td_app_ver
: Core Foundation keyCFBundleShortVersionString
td_app_ver_num
: Core Foundation keyCFBundleVersion
Locale configuration infromation will be added to each event automatically if you call enableAutoAppendLocaleInformation
.
[[TreasureData sharedInstance] enableAutoAppendLocaleInformation];
It outputs the following column names and values:
td_locale_country
:[[NSLocale currentLocale] objectForKey: NSLocaleCountryCode]
td_locale_lang
:[[NSLocale currentLocale] objectForKey: NSLocaleLanguageCode]
If you want to use server side upload timestamp not only client device time that is recorded when your application calls addEvent
, use enableServerSideUploadTimestamp
.
// Use server side upload time as `time` column
[[TreasureData sharedInstance] enableServerSideUploadTimestamp];
// Add server side upload time as a customized column name
[[TreasureData sharedInstance] enableServerSideUploadTimestamp:@"server_upload_time"];
[TreasureData enableLogging];
[TreasureData disableLogging];
The SDK provide some convenient methods to easily opt-out of tracking the device entirely without having to resort to many cluttered if-else statements:
[[TreasureData sharedInstance] disableCustomEvent] // Opt-out of your own events
[[TreasureData sharedInstance] disableAppLifecycleEvent] // Opt-out of TD generated events
These can be opted back in by calling enableCustomEvent
or enableAppLifecycleEvent
. Note that these settings are saved persistently, so it survives across app launches. Generally these methods should be called when reflecting your user's choice, not on every time initializing the SDK. By default custom events are enabled and app lifecycles events are disabled.
- Use
resetUniqId
to reset the identification of device on subsequent events.td_uuid
will be randomized to another value and an extra event is captured with{"td_ios_event": "forget_device_id", "td_uuid": <old_uuid>}
to thedefaultTable
.
- If your app calls the SDK's API such as
TreasureData#endSession
inUIApplicationDelegate applicationDidEnterBackground
, check if it's likely the app calls the SDK's API several seconds after iOS is locked. If so, please make other tasks that takes time and is called prior to the SDK's API run in background.
- (void)applicationWillResignActive:(UIApplication *)application
{
dispatch_async(dispatch_get_global_queue(DISPATCH_QUEUE_PRIORITY_DEFAULT, 0), ^{
// Some tasks that can take more than 10 seconds.
});
}
See this example project (https://github.com/treasure-data/td-ios-sdk/tree/master/TreasureDataExampleSwift) for details.
The current version has been built and tested with XCode v9.2.