An exploration of data abstraction and structures by creating a database to store, search, and sort players quickly. A command-line program written completely in C++.
Key Implementations:
- BST/AVL tree for quick sorting based on player statistics.
- Hash Table w/ linked lists for quick searching and access of player data.
- Linked lists maintained in sorted order (alphabetically)
- Linked lists load factor: 1.724
- Longest Linked List: 5
Kevin – Team Lead/BST
- Program Integration
- Code Main Menu (main.cpp)
- BST coding
- Assist HASH coding
- Create Test Demonstration
Johnny – I/O
- File input/output
- User input/output
- Program Integration
Minting – HASH
- Code hash table
- Create DSD and structure chart