Pinned Repositories
0ad
Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
Easy3D
A lightweight, easy-to-use, and efficient C++ library for processing and rendering 3D data
Iliad
Painting plugin with Blueprint brushes for Unreal Engine
OpenDiablo2
An open source re-implementation of Diablo 2
thuy_b2sd
A tool to connect blender to stable diffusion
nguyenvuducthuy's Repositories
nguyenvuducthuy/thuy_b2sd
A tool to connect blender to stable diffusion
nguyenvuducthuy/3D-Animation
2D to 3D motion capture
nguyenvuducthuy/AnimatedDrawings
Code to accompany "A Method for Animating Children's Drawings of the Human Figure"
nguyenvuducthuy/Blender-ControlNet
Using ControlNet right in Blender.
nguyenvuducthuy/deep-photo-styletransfer
Code and data for paper "Deep Photo Style Transfer": https://arxiv.org/abs/1703.07511
nguyenvuducthuy/emscripten-browser-clipboard
Header-only C++ library providing easy browser clipboard access, for programs built with Emscripten.
nguyenvuducthuy/FromZ
C++ implementation for read/write ZBrush GoZ binary files
nguyenvuducthuy/GGXrdShading
Guilty Gear Xrd Toon shading techniques demo
nguyenvuducthuy/gopaint
GoPaint is a paint program written in Go
nguyenvuducthuy/Houdini-scripts
Library of my personal houdini scripts and tools (VEX, Python, OpenCL)
nguyenvuducthuy/jspaint
🎨 Classic MS Paint, REVIVED + ✨Extras
nguyenvuducthuy/Learned-Motion-Matching
A neural-network-based generative model for video-game characters animations
nguyenvuducthuy/Motion-Matching
Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"
nguyenvuducthuy/MotionMatching
road to next-gen animation.
nguyenvuducthuy/Open-Source-Motion-Matching-System
nguyenvuducthuy/opentoonz_plugin_utility
Utility library for creating OpenToonz FX plugins using OpenCV
nguyenvuducthuy/paint
Open source, Web Components-based remake of MS Paint using modern web capabilities. 🎨🖌
nguyenvuducthuy/paint_fluid
Fluid Paint - http://david.li/paint
nguyenvuducthuy/Pixelorama
A free & open-source 2D sprite editor, made with the Godot Engine! Available on Windows, Linux, macOS and the Web!
nguyenvuducthuy/plop
A fully-featured Falling-Sand game in the browser - Powered by WebAssembly
nguyenvuducthuy/raygui
A simple and easy-to-use immediate-mode gui library
nguyenvuducthuy/rembg
Rembg is a tool to remove images background.
nguyenvuducthuy/Sketch2RaBit
A very simple sketch-based 3D modeling system built with the help of 3DBiCar and RaBit.
nguyenvuducthuy/The-Dating-Game
My submission for Ludwig's 2021 10 day game jam
nguyenvuducthuy/The_Lightmapper
Fast and easy baked GI Lightmaps for Blender and Cycles
nguyenvuducthuy/thuy_webxr
nguyenvuducthuy/tow
nguyenvuducthuy/UniToon
Physically-based Toon Shader for game applications. Compliant with Unity standard rendering functions. It is not targeted to be multifunctional in order to keep performance, but to be universally usable.
nguyenvuducthuy/UnityBVA
nguyenvuducthuy/UnityURPToonLitShaderExample
A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP