/WorldChunkToolCPP

C++ implementation of https://github.com/mhvuze/WorldChunkTool

Primary LanguageC++BSD 2-Clause "Simplified" LicenseBSD-2-Clause

WorldChunkToolCPP

C++ implementation of https://github.com/mhvuze/WorldChunkTool
The released executable are compiled with AVX2 enabled. Make sure your CPU support it or compile it yourself.

The following are copied from https://github.com/mhvuze/WorldChunkTool

WorldChunkTool

Tool to decompress and extract Monster Hunter: World and Monster Hunter World: Iceborne chunk*.bin files.

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WorldChunkTool v1.2 by MHVuze
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Usage: WorldChunkTool <chunk*_file|PKG_file|chunk*_dir> (options)

Options:
        -UnpackAll: Unpack all chunk*.bin files in the provided directory into a single folder.
        -AutoConfirm: No confirmations required. (-UnpackAll uses own confirmation settings.)
        -BuildPKG: Build PKG file from chunks and create data sheet. No extraction. For research purposes only.
        -BaseGame: Switch to legacy mode for MH:W base game chunks (pre-IB update).

oo2core_8_win64.dll required. Monster Hunter World: Iceborne DOES NOT ship with this file. oo2core_5_win64.dll from the base game is outdated and won't work! You can find the new DLL in recent games like Warframe (F2P) and STAR WARS Jedi: Fallen Order. Simply search for it in the game installation directory and copy it to the same folder as the WorldChunkTool executable.

WARNING: Please be careful and don't download oo2core_8_win64.dll randomly from the web.

Acknowledgements:

  • For help with the tool itself: Jodo, Asterisk, Stracker
  • For providing the final Iceborne chunk key order: legendff
  • For working on a keygen regarding Iceborne chunk encryption: MoonBunnie, Asterisk
  • For help with bruteforcing the Iceborne chunk key order early on: XunLi, Asterisk, Dallagen, MoonBunnie, Kiranico, DMQW, Aradi147, Ice, Jodo, Miralis