/GreatMinds

My WWDC 2021 Scholarship (Swift Student Challenge) Submission.

Primary LanguageSwiftMIT LicenseMIT

Great Minds

This year I decided to make an educational playground book which discussed topics from Mathematics, Technology and Computing. The project focuses on the work of Alan Turing, Albert Einstein, Leonhard Euler and more.

Each chapter breaks down a concept/invention from the past and tries to give an intuition to how they work. Chapter One tackles Mathematical Constants (π, e, and the Golden Ratio), chapter two brings a WWII Enigma Machine to life and explains how the code was cracked, and chapter three demonstrates a thought experiment Einstein used when discovering special relativity.

Frameworks

I used ARKit, SceneKit, SwiftUI, UIKit, RealityKit, Reality Composer, SpriteKit and AVFoundation to create my playground book.

Screenshots

Screenshot1Combined Screenshot2Combined

License

Great Minds is subject to the terms and conditions of the MIT license.

MIT License

Copyright (c) 2021 Niall Kehoe

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:

The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.

THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.