contributors are
- Nian Luisman.
- Marnix Laar.
The main objective is to build a game characters that come move phusro realistically.
##tools
- godot 4.
In this project the following game mechanics are implemented in to this demo game:
- Astar
- Seek
- Wander
- Arrave
- State machine
- fuzzy logic. We also have a documentation See Doc file.