This my github Repo for algorithms and AI.

contributors are

  • Nian Luisman.
  • Marnix Laar.

Objectives

The main objective is to build a game characters that come move phusro realistically.

##tools

  • godot 4.

In this project the following game mechanics are implemented in to this demo game:

  • Astar
  • Seek
  • Wander
  • Arrave
  • State machine
  • fuzzy logic. We also have a documentation See Doc file.