Pinned Repositories
blog-reblog
a social blogging platform, emphasis on the blogging
catboy-maid
Adorably taking out the trash, nya~
git-gud
A teaching tool for Git
HeartPinePhone
A custom kernel for PinePhone that prioritizes security.
hexpawb
HexPawb is a low-latency anonymization network built with modern tech.
httpserv
An ultra-minimal, zero-dependency, fast-enough HTTP fileserver
redshell
A console-based game about hacking back your freedom
tuig
A game engine hyperfocused on systemic, textmode games
nic-hartley's Repositories
nic-hartley/tuig
A game engine hyperfocused on systemic, textmode games
nic-hartley/httpserv
An ultra-minimal, zero-dependency, fast-enough HTTP fileserver
nic-hartley/git-gud
A teaching tool for Git
nic-hartley/HeartPinePhone
A custom kernel for PinePhone that prioritizes security.
nic-hartley/redshell
A console-based game about hacking back your freedom
nic-hartley/hexpawb
HexPawb is a low-latency anonymization network built with modern tech.
nic-hartley/blog-reblog
a social blogging platform, emphasis on the blogging
nic-hartley/catboy-maid
Adorably taking out the trash, nya~
nic-hartley/ced
Code Every Day, an educational podcast for learning to code
nic-hartley/bm
A collection of userscripts for Greasemonkey.
nic-hartley/bring
Webring-enabling reverse proxy and API
nic-hartley/crates.io
The Rust package registry
nic-hartley/hart
Random art projects. Named after me (get it? HARTley? I'm very clever)
nic-hartley/htemp
A simple, easy HTML formatter
nic-hartley/munix
An ultra-lightweight HAL and RTOS with a security focus.
nic-hartley/oep
Final project for my ENGL370 class
nic-hartley/RedFennecDev
A blog on cybersecurity, development, and more.
nic-hartley/rest
A Rust REST client framework.
nic-hartley/Rocket
A web framework for Rust.
nic-hartley/secsysphone
A security-focused, mobile-first Linux distro. Built on SELinux and WASM, glued together with Rust.
nic-hartley/system-pin
Design docs and prototyping for a Pacman-based package manager which allows you to pin a system version, while keeping your normal packages as bleeding-edge as possible.
nic-hartley/tracing-forest
tracing_forest #38