Open a terminal, command prompt, or powershell and run:
./build-win.bat
Open a terminal, command prompt, or powershell and run after completing a build:
START ./output/output.exe
How do I get started using this template?
Have a look at core.cpp
and find the initialize
and update
functions. In these two calls, you'll see the setup for an OpenGL vertex shader, fragment shader, and vertex buffer. This is likely a good place to start adding your own code.